DOOM 2: EVOLVED (Version 1.1)
A remake of the first 3 levels of Doom 2: Hell on Earth, designed for GZDoom 1.1.6+. Features up to 10 times the detailing of the original levels plus Quake ...
Filenames
d2evolve.wad
Size
3.90 MB
MD5
da7a12b6efc9b38ef171a951f28b7f4b
SHA-1
4b769be524113bcc7db1fd5dd9d57732691ab65a
SHA-256
af1dcde36162687264cdb2db95dac1406e976d86d362f0167967ca0b9da5c360
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom
Lumps
107
Maps
MAP01, MAP03, MAP02
Download
Read Me
=========================================================================== Game : Doom 2: Hell On Earth (GZDoom 1.1.6+) Primary purpose : Single + coop + DM play =========================================================================== Title : DOOM 2: EVOLVED (Version 1.1) Filename : D2EVOLVD.WAD Release date : 22/12/08 Author : Dave Billing Email Address : [email protected] Other Files By Author : Z-Arena (GZDoom), Hell Awaits (Final Doom) Operation Blitzkrieg (Duke Nukem 3D Atomic Edition), Cripple Creek (Redneck Rampage) Bento Noodle Restaurant (Shadow Warrior: Wanton Destruction), & some clone of an Unreal Tournament 2003 map for Quake 2. Description : A remake of the first 3 levels of Doom 2: Hell on Earth, designed for GZDoom 1.1.6+. Features up to 10 times the detailing of the original levels plus Quake lighting, reflective floors, ACS scripting etc etc. Although it is a remake (from scratch, I might add), there are parts of the levels which radically differ from that of the original design. Incorporates textures by Nick Baker, skybox art by Mighty Pete and the title screen was done (poorly) by me. This version (1.1) replaces the stealth monsters with ordinary ones, as they were creating gameplay headaches for players. =========================================================================== * What is included * New levels : 3 Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2: Hell On Earth (Requires GZDoom 1.1.6+) Map # : MAP01-MAP03 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Yes Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 3 months Editor(s) used : Doom Builder, DeePsea * Copyright / Permissions * Authors MAY NOT use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.