EXTREME
Filenames
extreme.wad
Size
761.43 KB
MD5
9b719ae9e62e4f66e0738066ed38bc10
SHA-1
4b57cbe64a7b4be42019af502d031c64bc9524fb
SHA-256
d232805f0c07273738bd423ec6e4cba78a563eeb99d191f5058af2705823f612
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
19
Maps
MAP01
Download
Read Me
Uploaded by Eye del Cul ([email protected]) ================================================================ Advanced engine needed : None. Compatible with classical Doom. Primary purpose : Single Player / Cooperative. ================================================================ ================================================================ Title : EXTREME File : EXTREME.WAD Author : Juan -MOD- E-mail : [email protected] Web address : None Description : A big level that recreates a mansion, with plenty of rooms to explore. Additional Credits to : Some graphics and music came from some mega-wad ================================================================ * Play Information * Game (Doom / Doom2...) : Doom 2. Episode / Level : MAP01. Singleplayer : Yes Cooperative : Yes Deathmatch : Yes, but access to the interior rooms must be restricted, otherwise is nearly impos- sible find the other players. Difficulty settings : Yes New sounds : No New graphics : Yes New music : Yes Demos replaced : No * Construction * Base : New level from scratch Editors used : DETH 2.6 Build time : Several weeks in the summer of 1996. Small fixes with DETH 4.24 and BSP 5.0 before the map tournament, to correct some problems with the nodes. Known bugs : None. ====================================================================== * Copyright / Permissions * ???? ====================================================================== * Notes To play this level is recommended some source-port with software render compatible with the original Doom (Zdoom, Boom, Prboom). In others is perfectly playable, but with occasional glitches. ----------------------------------------------------------------------- | ORIGINAL TEXT (Spanish) | \-------------------------------/ 3er GRAN TORNEO DE MAPAS DE CABRO ============================================================================== Titulo : EXTREME Archivo : EXTREME.WAD Autor : Juan-MOD- Email : [email protected] Descripcion : Un nivel bastante grande que recrea una mansion con numerosisimas salas a explorar. Creditos adicionales : algunos graficos y musica de algun mega-wad. ============================================================================== * Informacion * Juego (Doom / Doom2) : Doom 2 Episodio y nivel # : Map 01 Un jugador : Si Cooperativo 2-4 : Si Deathmatch 2-4 : Si, pero se debe restringir el acceso a las habitaciones del interior ya que sino es casi imposible encontrarse. Niveles de dificultad : Si Sonidos nuevos : No Graficos nuevos : Si Musica nueva : Si Demos nuevas : No * Construccion * Base : Nivel completamente nuevo. Editor utilizado : DETH 2.6. tiempo de construccion : Varias semanas en el verano de 1996. Pequeños retoques con el DETH 4.24 y BSP 5.0, antes de presentarlo al torneo, para resolver algunos problemas que habia con los nodos. Bugs : ninguno. * Observaciones finales * Desde que hice el mapa han surgido multitud de ports no-oficiales del Doom. Por lo que he podido observar, este nivel se ve correctamente solo con el DooM 2 y Final Doom ya que hay ciertos efectos visuales que aprovechan ciertos fallos del Doom 2 original y que en los nuevos no salen como yo esperaba aunque el juego es completamente jugable. Si alguien tiene alguna duda que contacte conmigo. (c) Juan-MOD-