Helltrip

Helltrip

You wake up in a small room with no recollection of how you got there. You see a dead demon on the floor and notice that your knuckles are bloody. Figuring y...

Filenames
helltrip.wad
Size
856.01 KB
MD5
343a597bad7451bd4354fd6063d26d59
SHA-1
4a6aa75bb3f3c4fcb5b008cee7e5ecf718ed4312
SHA-256
3eee1fc365caaa53baeb0307bf1f85fba968afb50c90ab3e2c5cfabba7cc425d
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, Doom II
Lumps
93
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : The buggy helltrip.zip is available for Download
			  on /newstuff! Please overwrite that file with
			  this one. Thanks :)
Update to               : This file and the wad it describes
Advanced engine needed  : Yes. Extensively tested in Zdoom.  Minimal
			  testing in Chocolate-Doom.  (It plays slightly
			  different in Chocolate-Doom). If you find any bugs,
			  in any port or vanilla, let me know!

Primary purpose         : Single+Coop play
===========================================================================
Title			: Helltrip
Filename		: helltrip.wad
Release Date		: 8/06/2011
Author			: Hellbent (aka Grotug)
Email Address		: [email protected]
Other Files By Author	: Greenwar, GW2.wad in collaboration with team 32in24.
			  LostRefinery.wad, UacExp.wad, r-mega.wad
Misc. Author Info       : Was heavy into DM mapmaking of many years and produced
			  literaly hundreds of maps, a sampling of which can be
			  found in Greenwar, r-mega and Greenwar2 (in disguise)
			  
Description         	: You wake up in a small room with no recollection 
                     	  of how you got there. You see a dead demon on the 
                       	  floor and notice that your knuckles are 
                      	  bloody. Figuring you must have fought the demon and then 
                      	  collapsed from exhaustion, you take stock of your 
                      	  surroundings, but there isn't much to see. Wondering 
                      	  where you are you unholster your pistrol and start to
			  search for clues. There must be some way out of this
			  hell hole....


Additional Credits to	: Special thanks to EarthQuake for the HUGE encouragement
		    	  and very high praise for the wad and for pushing me to
			  upload it to the archviles.  A thank you to Primeval
			  for compiling the music and not least of all, thanks to
			  John Romero for the inspiration: the germ for the idea
			  of the map was taken from the _very_ end of map 17,
			  "Tenements" from Doom 2.


===========================================================================
* What is included *

New levels              : 1 (MAP01)
Sounds                  : No
Music                   : "Sinister" from E2M6 of DooM
Graphics                : A few from DooM
Dehacked/BEX Patch      : No
Demos                   : No, but feel free to send one or a link to you playing
			  on Youtube!
Other                   : Autosave.wad --usage-- In zdoom, in the console type:
			  puke 852 100
Other files required    : none.  Autosave.wad highly recommended, tho!


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for (but not tested)
Deathmatch 2-4 Player   : Player starts only / not really recommended
Other game styles       : Nope, (...just don't forget to breathe...)
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : lots (75+?)
Editor(s) used          : DeepSea
Known Bugs              : may play differently in Chocolate-Doom
May Not Run With        : Vanilla. Use at your own risk.
Tested With             : Zdoom 2.5.0 and minimal testing with
			  Chocolate-Doom (version as of date: 08/1/2011)




* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse provided that permissions have been obtained
from original authors for any of their resources modified or included
in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (websites, CDs, ftp servers) as long as you include this file 
intact.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: 
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
4