City Of Despair

City Of Despair

A single player and multiplayer .wad for Hexen. You must make your way through the 'city' to find the switches that will open the gate and lower the pillar g...

Filenames
HXCOD1.WAD
Size
288.82 KB
MD5
7b44e2cc4787b0ba28a5483d47434ace
SHA-1
499a67d43f13768f6c880c736e442b390abcc0e1
SHA-256
9eea1b568a71a05c74c92733fea468227b1d661e696a28323916987a3809c47f
WAD Type
PWAD
IWAD
Hexen
Engines
Hexen
Lumps
13
Maps
MAP01

Read Me

Title                   : City Of Despair
Filename                : HXCOD1.WAD
Author                  : Marc R. Bublitz
Email Address           : [email protected]  (When I've paid my bill...)
Misc. Author Info       : This is my first Hexen level that I have made
                          public.  I take time when creating my levels,
                          paying close attention to texture alignment, use
                          of lighting, etc. so that my levels look as good
                          as they possibly can.

Description             : A single player and multiplayer .wad for Hexen.
                          You must make your way through the 'city'
                          to find the switches that will open the gate and
                          lower the pillar giving access to the FlameMask.
                          Once the gate is open, you will then make your way
                          down the path to the final building.  Do you have
                          what it takes to complete it?

                          In multiplayer deathmatch mode there are several
                          doors that open up corridors connecting the main
                          buildings.  This has the benefit of making a more
                          "spider-web" level that is better for deathmatching.

                          A LOT of time went into creating this level.  It
                          is almost 300k, and the scripts alone total over
                          300 lines.  I tried to cover a lot of ground with
                          this level to try to demonstrate different scripts.
                          If you see anything you like in here and want to
                          know how I did it, just E-Mail me and I will either
                          try to explain it, or send you a copy of my script.
                          (Check out the Highlander effects when you kill the
                          big bad guy. :)                          

Additional Credits To   : Kep, for dying so well testing this one! :)

=============================================================================


* Play Information *

Game:                   : Hexen
Map #                   : 01
Single Player           : Yes
Cooperative 2-4 Player  : Yes (Watch out for that 'friendly' fire...)
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No 
New Graphics            : No 
New Music               : No
Demos Replaced          : None


* Construction *

Base                    : New level from scratch.
Editor Used             : HETH (There can be only one.)
Known Bugs              : Incorrect Reject data causes a few "SAFE" sectors.
                          (Seems to be fixed for now.  Let me know.)
                          E-Mail me if you find anything wrong.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels.

You MAY distribute this WAD provided you include this file, with NO
modifications.  You may distribute this WAD in any electronic format
(BBS, Diskette, CD, etc.) as long as you include this file
intact (and I can possibly get a free copy...)



Title                   : City Of Despair
Filename                : HXCOD1.WAD
Author                  : Marc R. Bublitz
Email Address           : [email protected]  (When I've paid my bill...)
Misc. Author Info       : This is my first Hexen level that I have made
                          public.  I take time when creating my levels,
                          paying close attention to texture alignment, use
                          of lighting, etc. so that my levels look as good
                          as they possibly can.

Description             : A single player and multiplayer .wad for Hexen.
                          You must make your way through the 'city'
                          to find the switches that will open the gate and
                          lower the pillar giving access to the FlameMask.
                          Once the gate is open, you will then make your way
                          down the path to the final building.  Do you have
                          what it takes to complete it?

                          In multiplayer deathmatch mode there are several
                          doors that open up corridors connecting the main
                          buildings.  This has the benefit of making a more
                          "spider-web" level that is better for deathmatching.

                          A LOT of time went into creating this level.  It
                          is almost 300k, and the scripts alone total over
                          300 lines.  I tried to cover a lot of ground with
                          this level to try to demonstrate different scripts.
                          If you see anything you like in here and want to
                          know how I did it, just E-Mail me and I will either
                          try to explain it, or send you a copy of my script.
                          (Check out the Highlander effects when you kill the
                          big bad guy. :)                          

Additional Credits To   : Kep, for dying so well testing this one! :)

=============================================================================


* Play Information *

Game:                   : Hexen
Map #                   : 01
Single Player           : Yes
Cooperative 2-4 Player  : Yes (Watch out for that 'friendly' fire...)
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No 
New Graphics            : No 
New Music               : No
Demos Replaced          : None


* Construction *

Base                    : New level from scratch.
Editor Used             : HETH (There can be only one.)
Known Bugs              : Incorrect Reject data causes a few "SAFE" sectors.
                          (Seems to be fixed for now.  Let me know.)
                          E-Mail me if you find anything wrong.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels.

You MAY distribute this WAD provided you include this file, with NO
modifications.  You may distribute this WAD in any electronic format
(BBS, Diskette, CD, etc.) as long as you include this file
intact (and I can possibly get a free copy...)



Maps

CITY OF DESPAIR

CITY OF DESPAIR (MAP01)

Deathmatch Spawns
5
Co-op Spawns
4