MRAndom sprite replacements
Filenames
rm_mrand.wad
Size
417.29 KB
MD5
1eb90b4927a189f0f2c096d56372f696
SHA-1
498af7b981309a930e3d247cb3d2d64cfa6f7627
SHA-256
82768aebc1b8e9fb71c06b9a997235eadf427fca1d8c14d9891b45f71afda60f
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
80
Maps
MAP01, MAP12, MAP11
Download
Read Me
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : None Primary purpose : Single player =========================================================================== Title : MRAndom sprite replacements Filename : RM_VATIS.wad Release date : November 2015 Author : RaphaelMode Email Address : [email protected] Other Files By Author : Misc. Author Info : ... Description :I was thinking about parodying Linguica's SJW_DEAD, but accidentally made a decent map instead. After finding out about a social justice debate taking place, you and some of your bros decided to attend it and crush the feminazis with logic. tear them apart into shreds with rationality. Pretty much grind them into fine powder with realism. Rip out their intenstines and... yeah. Defeat them in a debate, basically. You entered the meeting without issues, but in the middle of the debate, you sensed the presence of copulins in the air! You took a look around and saw that almost all men in the room already turned into white knights! Facing the overwhelming opposition, you escaped through the window, leaving the betas inside to be drugged and turned into mindless zombie slaves. Talking time is over. Now the real battle begins. Additional Credits to : Linguica for some patch replacements from SJW_DEAD, prehistoric men for hunting the mammoth to feed us. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes (separate AND embedded so if your port supports the DEHACKED lump you don't need to load the .deh file) Demos : Yes Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP11 Single Player : Designed for Cooperative 2-4 Player : Secondarily Deathmatch 2-4 Player : Secondarily Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : One day. Editor(s) used : Doombuilder 2, Slade 3. Known Bugs : None May Not Run With : Without merging (new sprites & flat) Tested With : Chocolate Doom 1.7.0, Eternity Engine 3.40.46, ZDoom 2.7.1.0. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. You MAY distribute this file, preferably including this text file, with no modifications. But that's a detail. You SHOULD distribute this file, changed or otherwise. This is the only way to avoid death and eternal nothingness in a world without God, besides the one that only cares about his own mortality even though he pretends otherwise. You SHOULD distribute and contribute and insert to ensure you will keep on living. Don't trust the fragile body of yours. The "non omnis moriar" you see on gravestones is technically true but only barely. Most of the people in the ground are about as non omnis moriar as the skinned baby Voldemort in the Heavenly Train Station. We need to take care of each other's immortalities. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://www.mediafire.com/?p8j0rkosl9n0ddc