Dubai
Filenames
dubai_up.wad
Size
2.95 MB
MD5
e439efa70207fb888bf767f11384e56f
SHA-1
49162fb5f99c1d1c5cad006fb56cc9732527490f
SHA-256
3bdb87976fb503c5ddff517ca060811de8117e31b98c8324eb0acc1da889a394
WAD Type
PWAD
IWAD
Doom II
Engines
RISEN3D, Limit Removing, ZDoom, Boom
Lumps
124
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : ZDoom based ports or Risen3d Primary purpose : Single Player =========================================================================== Title : Dubai Filename : dubai.wad Release date : Dec 2012 Author : Didy Email Address : [email protected] Other Files By Author : some Description : tech-base with a varied theming, mid-sized, generally nonlinear, less puzzle-like Additional Credits to : I was using some of the textures from cchest4 (5rtxt.wad). So credits goes to those who are mentioned in cc4-tex.txt. Music from Jimmy (d_bleedg), sky from iori - Thanks to all. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : YES Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : No, Player starts only Deathmatch 2-4 Player : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : weeks Editor(s) used : Doombuilder 2, XWE, Slade, Whacked2, SWANTBLS Known Bugs : none May Not Run With : Edge, Doomsday, Eternity, (PrBoom/+) Tested With : GZdoom 1.6, Risen3d, Skulltag, Zdoom 2.6.1, (PrBoom/+ see infos) * infos * The first room (starting area) indicates a good value of lighting which you can use to setup your prefered lighting (with GZdoom, I tested in dark modus). The new monster has a similar strenght then the caco. I know, that it is very simply done and nothing special, (was the first one I've ever made). The map is playable with other fully Boom compatible ports (i.e. prboom+ 2.5) with the exception of the new monster which is not acting right away, but still it's playable. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. There are also copyrights for the textures, please read credits above. * Where to get the file that this text file describes * Web sites: http://www.doomworld.com/idgames/ FTP sites: