Barrels o'Fun

Barrels o'Fun

The idea came up, when I thought about a new map for Nutty - a map, where players look like barrels. It must be interesting and funny, if players in deathmat...

Filenames
barrofun.wad
Size
1.88 MB
MD5
ca04ad8b0c6a20460677e654cc8a4d5e
SHA-1
4872bcefb93614ea060c1d140c3730ef23dcb0a4
SHA-256
9389a38e67f8fd7d4f18118d8e4b2bbefd5bf180429046694bac955c4fa215f6
WAD Type
PWAD
IWAD
Doom II
Engines
ZDaemon, ZDoom
Lumps
150
Maps
MAP01, MAP03, MAP05, MAP06, MAP02, MAP09, MAP04, MAP08, MAP07, MAP10

Read Me

===========================================================================
Advanced engine needed  : ZDoom/ZDaemon
Primary purpose         : Deathmatch
===========================================================================
Title                   : Barrels o'Fun
Filename                : barrofun.zip
Release date            : 12/03/2006
Author                  : Milian & Zdaemon community
Email Address           : [email protected]
Other Files By Author   : -
Misc. Author Info       : This is a community project of the ZDaemon community

Description             : The idea came up, when I thought about a new map for 
			  Nutty - a map, where players look like barrels. It must 
			  be interesting and funny, if players in deathmatch could 
			  pretend not to be a player but part of the decoration. 
			  However, Doom doesn't allow sprite replacements for one map 
			  only, so I couldn't realise this idea in Nutty.
			  On the other hand, I didn't feel like making a whole wad 
			  with several maps around one single gameplay idea. So, I 
			  decided to ask the community for help.
			  In the end, seven mappers have contributed 10 maps in total. 
			  Thanks for their participation and good work!

			  In this map, all players look like barrels. They can only
			  be identified as players when they move or shoot. Try to
			  adjust your Deathmatch behaviour to this fact and make the
			  the best out of it.
                          
                          For more info about all maps see the accompanying textfile
                          or visit www.milianmusik.de/doom/barrelsofun

Additional Credits to   : All the mappers who contributed to this wad:
			  - Milian (idea, coordination, map 02)
			  - Barbapapa (maps 01 + 03)
			  - Alfred (map 04)
			  - Tourettes (map 05)
			  - BlackShark (maps 06 + 09, plus help with DEHACKED)
			  - Zero99 (maps 07 + 10)
			  - Xechireon (map 08)
			  - BestOfTheWorst (help with DEHACKED)
			  - all ZDaemon fellows who helped with ideas and testing

		      	  Makers of Zdoom/Zdaemon

		      	  ID Software
===========================================================================
* What is included *

New levels              : 10
Sounds                  : Yes
Music                   : Yes
Graphics                : New sky by BlackShark
Demos                   : No
Other files required    : none


* Play Information *

Game                    : Doom 2
Map #                   : 1-10
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 2 months
Editor(s) used          : Doombuilder, XWE
May Not Run With...     : Other than ZDoom-based engines


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: www.milianmusik.de/doom
BARRELS O'FUN
=============
(barrofun.wad)


Map 01:
	by Barbapapa
	Music: Robert Prince - "The healer stalks" (D_STALKS, Doom2 Map 02)

Map 02:
	by Milian
	Music: Alex Smith - "Blue Shores" (Industry 7")

Map 03:
	by Barbapapa
	Music: Doom2 - D_BETWEE (Map 04)

Map 04: "Slimy Keep"
	by Alfred
	Music: Doom2 - D_ULTIMA (Map 32)

Map 05:
	by Tourettes (Matt Mosz)
	Music: Nirvana - "Oh The Guilt"

Map 06: "Barrels O Hell"
	by BlackShark (Julian Williams)
	Music: taken from Crazy CTF

Map 07:
	by Zero99
	Music: Slayer - "Angel of Death"

Map 08: "Barrels, Bridges and Bricks"
	by Xechireon
	Music: Doom2 - D_IN_CIT (Map 09)

Map 09: "BS' Greenland"
	by BlackShark (Julian Williams)
	Music: taken from 30MUS.wad

Map 10:
	by Zero99
	Music: Slayer - "Raining Blood"
	

For more info please visit http://www.milianmusik.de/doom/barrelsofun

Maps

MAP01

MAP01

Deathmatch Spawns
12
Co-op Spawns
2
MAP03

MAP03

Deathmatch Spawns
9
Co-op Spawns
3
MAP05

MAP05

Deathmatch Spawns
12
Co-op Spawns
2
MAP06

MAP06

Deathmatch Spawns
7
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
12
Co-op Spawns
1
MAP09

MAP09

Deathmatch Spawns
10
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
10
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
13
Co-op Spawns
0
MAP07

MAP07

Deathmatch Spawns
14
Co-op Spawns
1
MAP10

MAP10

Deathmatch Spawns
17
Co-op Spawns
3

Graphics