The ZDoom Monster Resource Wad (v4.0)
A collection of monsters freely available to any wad authors. Though the wad is designed for ZDoom use with DECORATE, the sprites can be used freely as well.
Filenames
mastertata.wad, monsters.wad, monsters2.wad, monstersmast.wad
Size
6.10 MB
MD5
bd654626508579addf654174167bcefa
SHA-1
4717fca781975d6ee47ad61f53f0e6f7bd8f4e14
SHA-256
3da9c5845944a8aa54bf75a11b550844679961402b6cfe877f4ad2c9c1de67bd
WAD Type
PWAD
IWAD
Hexen
Engines
Hexen, ZDoom
Lumps
2035
Download
Read Me
=========================================================================== Archive Maintainer : please replace the old version of this file Update to : monsters.wad =========================================================================== Advanced engine needed : ZDoom version 2.1.x Primary purpose : Resource wad. =========================================================================== Title : The ZDoom Monster Resource Wad (v4.0) Filename : monsters.wad Release date : 05/09/04 Author : Several Email Address : [email protected] (Graf Zahl) [email protected] (Nanami) Description : A collection of monsters freely available to any wad authors. Though the wad is designed for ZDoom use with DECORATE, the sprites can be used freely as well. This is version 2.0 of the monster WAD that fixes a few bugs and adds several new monsters. See info.txt for a short description of the monsters. v3.0 contains a few minor bugfixes and some new monsters: -The Plasma Elemental -The Maelstrom -The Cacolich -The RifleZombie -The SpreadFireZombie v4.0 fixes a bug with the Terror and adds custom blood colors to the Cacolantern and Hell Warrior. A few sounds have been renamed as well. Additional Credits to : Mancubus II - Being really cool Nanami - Dark Imps, Satyr, Cyber Mastermind, wad compilation for v1.0 most scripting Espi - Stone Imp, Imp Warlord, Hell Guard, Bat and Dragon Familiars, additional scripting Graf Zahl - wad compilation for v2.0 and 3.0 Rapid Fire Trooper, Rocket Zombie, Fire Wyvern, BFG Zombie, Stealth Fighter additional scripting DD_133 - Additional scripting Cyb - Void's Dark Imp, Snake Imp, Blood Demon Bouncy - Zombie Marine, Nightmare Cacodemon, Chainsaw Zombie Cacolich scripting AirRaid - Not doing anything for this project Tormentor667 - Soul Harvester, Enhanced Cacodemon, and Hell Warrior from TNT3, Terror, Hell's Fury ans Maelstrom sprites ZombieRailgunner/RifleZombie sprites TheDarkArchon- Hell's Fury scripting Plasma Elemental scripting Maelstrom scripting Cacolich scripting RifleZombie scripting LilWhiteMouse- Scorpion Mastermind Quasar - Arachnophyte Xaser - Tortured Soul Lexus Alyus - Cacolantern sprite Assmaster - Original Tortured Soul sprite Björn Ostmann- Baron from Rebirth Vader - Cacolich sprites The Ultimate Doomer - Plasma Elemental idea Innocent Crew- Rocket Zombie, Stealth Fighter and Super Imp The Alpha Dog Alliance (Strain) - for inspiration and the Mauler Demon's sprite SkullTag - SkullTag's Dark Imp, Blood Demon, Cacolantern, Belphegor id Software - Doom and Doom II Ravensoft - Heretic and Hexen Randy Heit - ZDoom =========================================================================== * What is included * New levels : 2 demo levels to demonstrate the new monsters Sounds : Yes. Music : No. Graphics : Yes. Dehacked/BEX Patch : No, the monsters are done in DECORATE. Demos : No. Other : No. Other files required : Doom II and ZDoom version 2.1.x * Play Information * Game : Doom or Doom II Map # : N/A Single Player : N/A Cooperative 2-4 Player : N/A Deathmatch 2-4 Player : N/A Other game styles : N/A Difficulty Settings : N/A * Construction * Base : Various monsters have various bases. Build Time : N/A Editor(s) used : Several. Known Bugs : The Stealth fighter is missing rotations for its attack. May Not Run With... : Any ZDoom version older than 2.1.x If you remove the custom blood colors it will work with older versions but is there really any need to use them anymore? ;) Legacy, Doomsday, Vavoom, etc. * Copyright / Permissions * This wad is designed to be used by level editors. Editors have full permission to do anything they want with this wad and its contents (except release it as their own work). This wad can be dismantled for inclusion in a wad, or simply referenced as "Wad requires The Monster Resource Wad." Please to not release altered versions of this WAD. If you want to do so anyway please release it under a different name to avoid any confusion. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Additional credit to: Doom-Child for not being in the list of credits