The ZDoom Monster Resource Wad (v4.0)

A collection of monsters freely available to any wad authors. Though the wad is designed for ZDoom use with DECORATE, the sprites can be used freely as well.

Filenames
mastertata.wad, monsters.wad, monsters2.wad, monstersmast.wad
Size
6.10 MB
MD5
bd654626508579addf654174167bcefa
SHA-1
4717fca781975d6ee47ad61f53f0e6f7bd8f4e14
SHA-256
3da9c5845944a8aa54bf75a11b550844679961402b6cfe877f4ad2c9c1de67bd
WAD Type
PWAD
IWAD
Hexen
Engines
Hexen, ZDoom
Lumps
2035

Read Me

===========================================================================

Archive Maintainer      : please replace the old version of this file

Update to               : monsters.wad

===========================================================================
Advanced engine needed  : ZDoom version 2.1.x
Primary purpose         : Resource wad.
===========================================================================
Title                   : The ZDoom Monster Resource Wad (v4.0)
Filename                : monsters.wad
Release date            : 05/09/04
Author                  : Several
Email Address           : [email protected] (Graf Zahl)
                          [email protected] (Nanami)
Description             : A collection of monsters freely available to any
                          wad authors. Though the wad is designed for ZDoom
                          use with DECORATE, the sprites can be used freely
                          as well.
                          This is version 2.0 of the monster WAD that fixes
                          a few bugs and adds several new monsters.
                          See info.txt for a short description of the monsters.

                          v3.0 contains a few minor bugfixes and some new monsters:
                          -The Plasma Elemental
                          -The Maelstrom
                          -The Cacolich
                          -The RifleZombie
                          -The SpreadFireZombie
                          
                          v4.0 fixes a bug with the Terror and adds custom
                          blood colors to the Cacolantern and Hell Warrior.
                          A few sounds have been renamed as well.

Additional Credits to   : Mancubus II  - Being really cool
                          Nanami       - Dark Imps, Satyr, Cyber Mastermind,
                                         wad compilation for v1.0
                                         most scripting
                          Espi         - Stone Imp, Imp Warlord, Hell Guard,
                                         Bat and Dragon Familiars, additional
                                         scripting
                          Graf Zahl    - wad compilation for v2.0 and 3.0
                                         Rapid Fire Trooper, Rocket Zombie,
                                         Fire Wyvern, BFG Zombie, Stealth Fighter
                                         additional scripting
                          DD_133       - Additional scripting
                          Cyb          - Void's Dark Imp, Snake Imp, Blood
                                         Demon
                          Bouncy       - Zombie Marine, Nightmare Cacodemon,
                                         Chainsaw Zombie
                                         Cacolich scripting
                          AirRaid      - Not doing anything for this project
                          Tormentor667 - Soul Harvester, Enhanced Cacodemon,
                                         and Hell Warrior from TNT3,
                                         Terror, Hell's Fury ans Maelstrom sprites
                                         ZombieRailgunner/RifleZombie sprites
                          TheDarkArchon- Hell's Fury scripting
                                         Plasma Elemental scripting
                                         Maelstrom scripting
                                         Cacolich scripting
                                         RifleZombie scripting
                          LilWhiteMouse- Scorpion Mastermind
                          Quasar       - Arachnophyte
                          Xaser        - Tortured Soul
                          Lexus Alyus  - Cacolantern sprite
                          Assmaster    - Original Tortured Soul sprite
                          Björn Ostmann- Baron from Rebirth
                          Vader        - Cacolich sprites
                          The Ultimate Doomer
                                       - Plasma Elemental idea
                          Innocent Crew- Rocket Zombie, Stealth Fighter and Super Imp
                          The Alpha Dog Alliance (Strain)
                                       - for inspiration and the Mauler Demon's sprite
                          SkullTag     - SkullTag's Dark Imp, Blood Demon,
                                         Cacolantern, Belphegor
                          id Software  - Doom and Doom II
                          Ravensoft    - Heretic and Hexen
                          Randy Heit   - ZDoom
===========================================================================
* What is included *

New levels              : 2 demo levels to demonstrate the new monsters
Sounds                  : Yes.
Music                   : No.
Graphics                : Yes.
Dehacked/BEX Patch      : No, the monsters are done in DECORATE.
Demos                   : No.
Other                   : No.
Other files required    : Doom II and ZDoom version 2.1.x


* Play Information *

Game                    : Doom or Doom II
Map #                   : N/A
Single Player           : N/A
Cooperative 2-4 Player  : N/A
Deathmatch 2-4 Player   : N/A
Other game styles       : N/A
Difficulty Settings     : N/A


* Construction *

Base                    : Various monsters have various bases.
Build Time              : N/A
Editor(s) used          : Several.
Known Bugs              : The Stealth fighter is missing rotations
                          for its attack.
May Not Run With...     : Any ZDoom version older than 2.1.x
                          If you remove the custom blood colors
                          it will work with older versions but
                          is there really any need to use them
                          anymore? ;)
                          Legacy, Doomsday, Vavoom, etc.


* Copyright / Permissions *

This wad is designed to be used by level editors. Editors have full
permission to do anything they want with this wad and its contents (except
release it as their own work). This wad can be dismantled for inclusion in
a wad, or simply referenced as "Wad requires The Monster Resource Wad."

Please to not release altered versions of this WAD.
If you want to do so anyway please release it under a different name to avoid
any confusion.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Additional credit to: Doom-Child for not being in the list of credits