Grotesque CTF - Revisions
Filenames
grotectfr.wad
Size
14.72 MB
MD5
d28c31cc0b4f8269ea43f2d4e1125b28
SHA-1
459fd6af27d51bc54ef955bf235c7cf6936e173a
SHA-256
4fd28e38f243e8faa454040f1c25700203be9d87952f5947f65cf44cd6cd8789
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDaemon, GZDoom
Lumps
501
Maps
MAP10, MAP11, MAP06, MAP08, MAP14, MAP09, MAP13, MAP15, MAP12, MAP03, MAP01, MAP04, MAP05, MAP07, MAP02
Read Me
=========================================================================== Archive Maintainer : Alfred Advanced engine needed : Zdaemon, Skulltag Primary purpose : CTF =========================================================================== Title : Grotesque CTF - Revisions Filename : grotectfr.wad Release date : July 21, 2008 Author : Alfred Email Address : [email protected] Other Files By Author : elder.wad seventhhouse-fin.wad Misc. Author Info : Had one wad in a tournement for Zdaemon Description : Fifteen CTF levels made for either zdaemon or skulltag, runs fine in both. Additional Credits to : p0x for finding most of the textures I used. (Probably Silvertear too, dunno I wasn't there.) =========================================================================== * What is included * New levels : Yes Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 15 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Probably works. CTF 4-8 Player : Intended use. Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Roughly 50 hours of work spread out over a year and a half. Editor(s) used : Doombuilder, XWE Known Bugs : Some missing textures are bound to be found, other than that it should be just fine. In Skulltag the sky for map01 does not appear correctly. May Not Run With... : Any non-zdoom based source ports * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.
=========================================================================== Archive Maintainer : Alfred Advanced engine needed : Zdaemon, Skulltag Primary purpose : CTF =========================================================================== Title : Grotesque CTF - Revisions Filename : grotectfr.wad Release date : July 21, 2008 Author : Alfred Email Address : [email protected] Other Files By Author : elder.wad seventhhouse-fin.wad Misc. Author Info : Had one wad in a tournement for Zdaemon Description : Fifteen CTF levels made for either zdaemon or skulltag, runs fine in both. Additional Credits to : p0x for finding most of the textures I used. (Probably Silvertear too, dunno I wasn't there.) =========================================================================== * What is included * New levels : Yes Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 15 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Probably works. CTF 4-8 Player : Intended use. Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Roughly 50 hours of work spread out over a year and a half. Editor(s) used : Doombuilder, XWE Known Bugs : Some missing textures are bound to be found, other than that it should be just fine. In Skulltag the sky for map01 does not appear correctly. May Not Run With... : Any non-zdoom based source ports * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.