Zort 5: Generic Subtitle
It's zort 5. Jumping can only help you. Also there's a few short-cuts of sorts that will help you. For an extra challenge try to get 100/100/100 (though your...
Filenames
zort05.wad
Size
398.28 KB
MD5
2e5f3dcc8d4cdcd67bfb5b5439c9a926
SHA-1
44a13140cabc48ff7803edfca5a2379213735511
SHA-256
33851573cddba78aef19475bdfd6e0572ca5cd7a6ab73e28e91f3a53841f26ce
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
27
Maps
MAP01
Download
Read Me
Date Completed : August 1, 1999 Title : Zort 5: Generic Subtitle Filename : zort05.wad Other Works : Lotsa stuff (http://members.xoom.com/cybspage) Author : Cyb Email Address : [email protected] Description : It's zort 5. Jumping can only help you. Also there's a few short-cuts of sorts that will help you. For an extra challenge try to get 100/100/100 (though your kills will most likely be over 100 anyway). Additional Credits to : All the little people...and some big people too. Also to the folks who've made all the stuff in the ZDoom engine possible and Rick Clark too because without him I'd still be making Boom maps... if that's a bad thing, I guess we'll never know. Oh yeah, and Sailor Scout for his bit of beta testing. He's a 1337 m0f0. =============================================================== * Play Information * Game : ZDoom with doom2.wad Level # : map01 Single Player : Yes, main intent Cooperative 2-4 Player : Yes, but untested. It should work well though. For best results turn off the WEAPONS STAY option(make them respawn or something). Cooperative 5+ Players : Nope(no starts) Deathmatch 2-4 Player : No(also no starts...go play a DM map) Difficulty Settings : Yep New Sounds : Buhahaha New Graphics : Some, mostly just a h4x0r3d SUPPORT3 New Music : Yes, by Mark Klem...damn he's cool Demos Replaced : None, but send me some. Note that for 100% kills you don't have to kill the spawned monsters...but it couldn't hoit. * Construction * Base : New level from scratch Editor(s) used : Waded, Wad Author, WARM, Wintex, Photoline Build time : Not very long...rough estimate of about 12-14 hours I'd say. Known Bugs : nothing major...if any...texture misalignment(damn my lazy ass)...so don't bug me. Sorry about spelling errors...if there are any...this text file included...me being lazy again there. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You may distrubute this file in any format(CD ROM, BBS, whatever)provided that you include all files included in your distribution(as in, this text file) Where to Get this wad: FTP: my page, CDROM.com/pub/idgames and all mirrors