GULAG

GULAG

A five-level wad for Heretic, incorporating numerous new graphics. The appearance of each level is quite different; there is no unifying theme except that th...

Filenames
gulag.wad
Size
2.02 MB
MD5
4be273d893a79fbd96f54b2e6bf1cb5f
SHA-1
447079214c025e221d31dc55ed9f1d3a93965d8e
SHA-256
3805acd754570c6ef79b0ccf103591f0f11c0ceb683afafa749f7e60e27aadd7
WAD Type
PWAD
IWAD
Heretic
Engines
Heretic
Lumps
60
Maps
E1M1, E1M2, E1M3, E1M4, E1M5

Read Me

=============================================================================

Title                   : GULAG
Filename                : Gulag.wad, Gulaggrf.wad
Author                  : Jeff Weisend
Email Address           : [email protected]
Description             : A five-level wad for Heretic, incorporating
                          numerous new graphics.  The appearance of
                          each level is quite different; there is no
                          unifying theme except that the action takes
                          place on a series of islands.  If I could have
                          figured out how to replace the end screens,
                          (assuming it's possible with Heretic), I would
                          have named the levels:

                          1) On the Beach
                          2) Subterranea
                          3) Skull Mountain
                          4) The Flying Dutchman
                          5) Circus Maximus

                          Three of the levels are quite large (Circus
                          Maximus is over 700K); I have been told that
                          Gulag plays "too choppy" on a 486, so the wad may
                          require a Pentium, or similar processor, for smooth
                          gameplay.

Additional Credits      : Very special thanks to Lee Killough, for his
                          invaluable help with special effects, wad doctoring,
                          and overall tech support.
                          Ken Phipps:  Wad compilation assistance
                          Robert Fenske, Jr.(WARM)
                          Olivier Montanuy (WINTEX, DEUSF)
                          Ben Morris (DCK)
                          Colin Reed, Lee Killough (BSP)

 =============================================================================

 * Play Information *

 Installation           : Gulag consists of the following files:
                          GULAG.WAD     The five levels.
                          GULAGGRF.WAD  The new graphics.
                          GULAG.BAT     A batch file to install Gulag.
                          DEUSF.BAT     An installation utility.
                          GULAG.TXT     This file.
                          Unzip GULAG.ZIP into your Heretic directory, and
                          type GULAG.  DEUSF will then merge the graphics wad
                          with your Heretic wad, GULAG.WAD will be loaded, and
                          you can play Heretic as usual, with Gulag replacing
                          the first five levels of Episode 1.  Command line
                          options may be used.  When you are finished playing,
                          DEUSF will restore your main wad to its original
                          state.  Note that you cannot play Gulag with the
                          usual -file option; it must be installed using
                          GULAG.BAT (or the equivalent).  
                          I suppose the old precaution still
                          applies:  In the unlikely event of something
                          unfortunate happening, be sure you still have your
                          original Heretic installation disk(s) around.

Episode and Level #     : E1M1-E1M5
Single Player           : Yes
Cooperative             : No
Deathmatch              : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New levels from scratch
Editors used            : DCK2.2, 3.61, Wintex3.4, BSP1.5, WARM1.6
Known Bugs              : Edge overload at the beginning of Skull Mountain.

* Copyright / Permissions *

Authors may NOT use these levels as bases to build additional levels.
Authors may NOT use or distribute separately the graphics contained in
GULAGGRF.WAD  If anyone thinks it's worthwhile, they may convert Gulag to
Hexen, but not to Doom or Doom 2.

You MAY distribute this WAD, provided you include this file, with no
modifications.  You may distribute this file in any electronic format, as
long as include this file intact.

* Where to get this WAD *

FTP Site:  cdrom.com

* Disclaimer *

If anything happens to you or your computer as a result of any of the files
in GULAG.ZIP, it's not my fault.
                          



Maps

E1M1

E1M1

Deathmatch Spawns
0
Co-op Spawns
1
E1M2

E1M2

Deathmatch Spawns
0
Co-op Spawns
1
E1M3

E1M3

Deathmatch Spawns
0
Co-op Spawns
1
E1M4

E1M4

Deathmatch Spawns
0
Co-op Spawns
1
E1M5

E1M5

Deathmatch Spawns
0
Co-op Spawns
1