Operation Silver Hammer
It's the 1960's, and the UAC (then known as the American Space Travel Corporation, ASTC) has perfected time travel. They send one willing test subject forwar...
Filenames
ww-osh.wad
Size
1.84 MB
MD5
083abb5b442895b25b550f48e06c6ec6
SHA-1
414072c554bca9aa8bea1d93b5822e812066eb9c
SHA-256
d6dd8a7f5019aa08f6450332ad7c3030857b3cd0a40defb7cd451965c278768a
WAD Type
PWAD
IWAD
Doom II
Engines
Edge, Doom II
Lumps
183
Download
Read Me
=========================================================================== Archive Maintainer : Combos dir. Advanced engine needed : EDGE 1.27 or later Primary purpose : Singleplayer weapons mod =========================================================================== Title : Operation Silver Hammer Filename : WW-OSH.WAD Release date : 11/12/2004 Author : WildWeasel Email Address : [email protected] Other Files By Author : WW-XM (Extreme Measures), WEASWEAPS : (Weasel's Weapons), DOOMOS (Operational Support) Misc. Author Info : Founder of The Doom Armory : (http://www.box43.net/~wildweasel) Description : It's the 1960's, and the UAC (then known as the : American Space Travel Corporation, ASTC) has : perfected time travel. They send one willing : test subject forward three hundred years, with : naught but a Walther P38 pistol to defend : himself with. Guess who you play? Additional Credits to : the makers of NAM, id Software, Snarboo, : Chronoteeth, Raven Software, Monolith, : Gray Matter, 2015, Scuba Steve, Don Tello =========================================================================== * What is included * New levels : None - it's a weapon mod Sounds : Yes Music : Heck no Graphics : Yes Dehacked/BEX Patch : Not quite - DDF's Demos : No Other : Yes - all the DDF's needed are here Other files required : EDGE 1.27 or later * Play Information * Game : DOOM / DOOM2 Single Player : Yes Cooperative 2-4 Player : EDGE has no netplay Deathmatch 2-4 Player : EDGE has no netplay Other game styles : I don't know if there is such a thing in EDGE Difficulty Settings : Whatever your map supports * Construction * Base : New, with graphics/SFX based on various sources Build Time : Two weeks Editor(s) used : Wintex 5, XWE 1.14, PSP 8.1, Cool Edit Pro 2, : Notepad, 2xExplorer's text editor Known Bugs : Pistol-whipping with the unsilenced P38 will : still wake monsters. Ammo/weapon pickup sounds : are unintentionally random. May Not Run With... : EDGE 1.26 or earlier. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions may not have been obtained from original authors for any of their resources modified or included in this file, but I'm sure most of them don't care anyhow. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I may not have received permission from the original authors of any modified or included content in this file to allow further distribution, but as I said above, I'm sure most of them don't really give a crap. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: