Alienated

Alienated

Alienated is a 10-level wad made for GZDoom and Zandronum. It features levels of varying size and difficulty, all made with the Ancient Aliens texture pack. ...

Filenames
alienated.wad
Size
116.28 MB
MD5
bcc8233073c4c37ba52cab79f12a7b64
SHA-1
412b6fa68809da475d13752f260c134fb5998dd1
SHA-256
90504134461e9f5413d382327da5db42e82d324b5e1c09838bf4c8c108b8d5fe
WAD Type
PWAD
IWAD
Unknown
Engines
ZDoom
Lumps
6231
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP31

Read Me

===========================================================================
Advanced engine needed  : Zdoom
Primary purpose         : Single + coop play
===========================================================================
Title                   : Alienated
Filename                : alienated.zip
Release date            : 08/09/2019
Author                  : Michal ''Lorenzo'' Kurowski
Email Address           : [redacted]
Other Files By Author   : NoMonochrome
                          Scattered Ashes
                          The Oasis

Description             : Alienated is a 10-level wad made for GZDoom and
                          Zandronum. It features levels of varying size and
                          difficulty, all made with the Ancient Aliens
                          texture pack. There are 9 regular levels and one
                          secret map, accessible from map06.
                          
                           
                          
                          The wad is meant to be played with dynamic lights
                          turned on. Freelook is recommended, but not
                          required. No jumping or crouching. Do not use
                          vanilla or software in the sector light mode
                          settings, as these options can mess with certain
                          tricks used in map08 and ruin the experience for
                          you.

Additional Credits to   : To Ugibugi for collaboration on map06 and
                          playtesting.
                          To Malefication, HAK3108, Immorpher for
                          playtesting.
                          To Elend for creating the M_DOOM image.
===========================================================================
* What is included *

New levels              : 10
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01 - 09, 31
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Almost a year
Editor(s) used          : GZDoomBuilder
Known Bugs              : One crucial switch in map03 doesn't work if you
                          have ''all special lines block use'' enabled in
                          your compatibility settings.
May Not Run With        : Non-zdoom based ports
Tested With             : GZDoom 4.2.0, Zandronum 3.0


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://www.doomworld.com/forum/topic/108865-rc3-release-alienated-10-levels-for-gzdoom/

Maps

lookup "Sentient Asteroid

lookup "Sentient Asteroid (MAP01)

Deathmatch Spawns
0
Co-op Spawns
6
lookup "Hidden Base

lookup "Hidden Base (MAP02)

Deathmatch Spawns
0
Co-op Spawns
6
Seatooth

Seatooth (MAP03)

Deathmatch Spawns
0
Co-op Spawns
6
lookup "Flower Cave

lookup "Flower Cave (MAP04)

Deathmatch Spawns
0
Co-op Spawns
6
lookup "Acid Flow

lookup "Acid Flow (MAP05)

Deathmatch Spawns
0
Co-op Spawns
6
Clash

Clash (MAP06)

Deathmatch Spawns
0
Co-op Spawns
8
lookup "Twisted League

lookup "Twisted League (MAP07)

Deathmatch Spawns
0
Co-op Spawns
6
lookup "Soul Over Gun

lookup "Soul Over Gun (MAP08)

Deathmatch Spawns
0
Co-op Spawns
6
Ascension

Ascension (MAP09)

Deathmatch Spawns
0
Co-op Spawns
6
lookup "Torrid Temple

lookup "Torrid Temple (MAP31)

Deathmatch Spawns
0
Co-op Spawns
6

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14