Doom the Dark Project

Doom the Dark Project

A single level to try and capture a little of the look from theif the dark project. Very linear gameplay, but that wasn't really why I did this map.

Filenames
njthief1.wad
Size
2.62 MB
MD5
f566c96e76adea4c3d486a8a19dc199b
SHA-1
3fcafbad0e1141dfe284d6b0bd4f92d820a8e65a
SHA-256
28632dd6d995b79b7604d917f49c248be4c9f0918d5005be2f91e44ce751808d
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
293
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : (special instructions if any)
Update to               : (original filename if updating an existing file)
Advanced engine needed  : ZDoom 1.23 later betas (14/15) or better
Primary purpose         : Single Player Level for Doom2
===========================================================================
Title                   : Doom the Dark Project
Filename                : NJTHIEF1.wad
Release date            : 23 February 2001
Author                  : Nigel Rowand (Enjay)
Email Address           : [email protected]
Other Files By Author   : Literally hundreds, most not released.
Misc. Author Info       : Home Page http://www.btinternet.com/~Enjay001/

Description             : A single level to try and capture a little of the look from
						  theif the dark project.  Very linear gameplay, but that wasn't 
						  really why I did this map.

Additional Credits to   : Id Software for, well, you know
						  Jack Vermeulen for his help particularly for coding DeePsea
						  Looking Glas Studios for the Thief games.
===========================================================================
* What is included *

New levels              : Map 01
Sounds                  : A bit of ambience
Music                   : Something from my midi collection that sounded right
Graphics                : Walls, floors, titlepic, a few scenery sprites
Dehacked/BEX Patch      : Yes, to make the scenery work how I wanted (simple stuff).
Other                   : No
Other files required    : None


* Play Information *

Game                    : Zdoom 1.23 b14/15 or better
Map #                   : Map01
Single Player           : Main intention
Cooperative 2-4 Player  : This might work
Deathmatch 2-4 Player   : No, 4 starts all gathered together near the map 
						  beginning
Other game styles       : None
Difficulty Settings     : Yes, implemented


* Construction *

Base                    : From scratch
Build Time              : A couple of days a couple of years ago and an afternoon last week
Editor(s) used          : DeePsea, Paint Shop Pro, Cool Edit.
Known Bugs              : None.
Will Not Run With...    : Anything other than Zdoom 1.23 b14/15.
						  do not use -nomonsters, some things are triggered by monsters.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

As far as possible, I have used resources that I have created myself, or
ones which I have seen in so many add on wads that they seem to be considered
to be in the "public domain".  If you can show me that you are the author of 
any of the resources, let me know if you wish them to be credited to you or 
removed.  I will of course do as you see fit.

Maps

Doom the dark project

Doom the dark project (MAP01)

Deathmatch Spawns
4
Co-op Spawns
4

Graphics