XMas DM -98
Filenames
xmasdm98.wad
Size
172.43 KB
MD5
9aa596576d2cb7ea064ed7b22bbc44c3
SHA-1
3f63ba6a75fe77396b3e87aaa039dba0649fb4ff
SHA-256
d3a5d0370d408ded7a3b78f6f9d6ffeffdfad25338a443c4a94e1d87828d77fb
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
19
Maps
MAP01
Download
Read Me
Deathmatch WAD for DooM 2. Note that this wad is not for any specific source port and runs with basic DOOM2.EXE, but it is recommended to use some new source port if you don't wish to get stunning HOM effects! This level is tested with following source ports: Original DooM 2: Works, but causes HOM's DooM Legacy ZDooM BooM Note: You get an extra deep water effect with ports that support BooM deep water effect (currently BooM & ZDooM). That will not affect to gameplay, but is neat :) ================================================================ Title : XMas DM -98 Filename : XMASDM98.WAD Author : Sir Robin (aka Jani Saksa) Email Address : [email protected] Other work from author : BaseDM series Many levels for currently (24.12.1998) unreleased projects, namely Reclamation (TeamTNT), KTA (Falling Star Productions), SlaughterDM & Ninja DooM. Misc. Author Info : Member of TeamTNT, Falling Star Productions & Brotherhood Of Vengeance Description : It's a genuine snow castle! Paint it red. WITH BLOOD! Additional Credits to : Kayin Amoh David Wood (hakx) Ty Halderman Authors of Requiem Everyone else who I know (too many to list!) ================================================================ * Play Information * Map Number : MAP01 Single Player : To look around Cooperative 2-4 Player : no Deathmatch 2-4 Player : YES! 12 starts. Difficulty Settings : Yes! I use TeamTNT's skill settings: Skill 1: Double ammo, no plasma Skill 2: No plasma Skill 3: All weapons, Altdeath mode Skill 4: All weapons Skill 5: All weapons, double ammo New Sounds : No New Graphics : Yes. Ice from Requiem. New Music : Nope Demos Replaced : Nope Texture alignment : I'm really proud of this! If you think you can improve it, feel free to try! * Construction * Base : From scratch Editor(s) used : DETH, ZenNode, WinTex, DSHRINK Build time : I started around 23:00-24:00 at wednesday, 23.12 and finished this at 24:00 at thursday, 24.12. Known Bugs : None * Copyright / Permissions * Copyright (C) Jani Saksa, 1998 Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * My homepage: http://doomnation.com/robin/ ftp.cdrom.com/pub/idgames/levels/doom2/