Star Portal Return
Filenames
spreturn.wad
Size
285.49 KB
MD5
d7c0d64fe07467697502cd5e2e71f9bb
SHA-1
3e46134e767906b92b8032961b5fa75bc6a0a56c
SHA-256
0de52ae282004c62d64945b0775bf5bf738e06f8a497d0c540faf02f08f4c8f7
WAD Type
PWAD
IWAD
Doom
Engines
Doom, Doom II
Lumps
33
Maps
E1M1, E1M2, E1M3
Download
Read Me
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : Primary purpose : Single Player =========================================================================== Title : Star Portal Return Filename : spreturn.wad Release date : 2016-10-23 Author : DarkWolf (Steven A. Martin) Email Address : [redacted] Other Files By Author : Some old Legacy stuff Misc. Author Info : Description : 3 map pack. See full text for details below. Additional Credits to : =========================================================================== * What is included * New levels : 3 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : * Play Information * Game : DOOM Map # : E1M1, E1M2, E1M3 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Difficulty Settings : Yes - (Tested with UV) * Construction * Base : New from scratch Build Time : 24-32 hours maybe? Editor(s) used : WinDEU (old stuff), Doom Builder (new stuff, edits) Known Bugs : May Not Run With : Tested With : Chocolate Doom 1.7 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: * Long Description * It's been over 10 years since I did any Doom editing. I was building a script to make SVG images from Doom maps when I came across 2 maps I made for a DOOM Episode 1 level pack. I was working on this with a person named "Stitches", but it was never finished. The only trace I could find of this project, originally called Star Portal Crisis, was a Legacy movie demo WAD I made back in 2002! And this didn't use any portions from levels that we specifically created for the project. Since the levels never got a proper release, I decided to jump back into Doom editing, at least to get them published. Since I have no way to contact the other author, I am only releasing the two levels I built, plus a new E1M1 so the player doesn't have to worry about selecting the right level. The old maps were made with WinDEU (ewww, I know) and the new map plus editing was done in Doom Builder. The maps are meant to be played in order, and I spent the most time tweaking the Ultra-Violence difficulty. The difficulty and light levels were tweaked using Chocolate Doom, so some ports may be too bright, or make things too easy.