Russian Arsenal REVISED
The REVISED version of RA presents 4 times better sprites, revised weapons, realistic automatic fire and several tweaks in terms of firespeed, accuracy and f...
Filenames
rusarsr.wad
Size
25.70 MB
MD5
f7a3f842b24907c2889194192e0ce42d
SHA-1
3d4e395ccfc98772048ac1cfbe88afdc64aeef80
SHA-256
25dfeb6e0ee59989e68e3b39a829ae06bd468692df8c599a1f5fc530c3a86f1e
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Doom II
Lumps
657
Download
Read Me
=========================================================================== Advanced engine needed : GZDoom 1.3.17 (older versions are not recommended) Primary purpose : No levels included =========================================================================== Title : Russian Arsenal REVISED Filename : rusarsR.wad Release date : 16 January, 2011 Author : zer0 aka Jekyll Grim Payne Email Address : [email protected] Other Files By Author : runngun2.wad, wizardr2.wad (aka wizard2.wad), equilibr.wad, painkill.wad, badguns.wad, virtus.wad, rusars.wad, Beautiful Doom Additional Credits : FPSBANANA 3d-modellers for weapon models which were used to make sprites Description : The REVISED version of RA presents 4 times better sprites, revised weapons, realistic automatic fire and several tweaks in terms of firespeed, accuracy and firepower. Check WHAT'S NEW IN REVISED section below 'What is included' section. This mod is COMPATIBLE WITH BEAUTIFUL DOOM v. 5.0 (or newer, NOT OLDER), but it doesn't require it, Russian Arsenal can work standalone as well. As the title implies, it's just a set of Russian firearms. And they don't look too hot. But they work. But note, that weapons with low accuracy CAN NOT be used for sniping, because low accuracy applies to each and every shot, including the first one (unlike usually in Doom), except AK-74 (its single shots are accurate). Check weapdesc.txt for more information. There's also detailed description of the guns inside DECORATE lump in the wad. =========================================================================== * What is included * New levels : None Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Decorate, Dynamic lights Other files required : Bdoom_*.wad(s) if you want Beautiful Doom features * Play Information * Game : Doom Map # : any Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch with some resources: FPSBANANA models ww-diaz (I think, some weapon sounds) something else Build Time : several days Editor(s) used : XWE 1.16, Photoshop CS5, Sound Forge 6.0 May Not Run With... : other source ports, old source port versions and other wads which contain weapon/monster/decoration replacement (possible, but not guaranteed) =========================================================================== * WHAT'S NEW IN REVISED * - NEW HI-RES SPRITES for all weapons. - AUTOMATIC WEAPONS have realistic slightly VARIABLE FIRESPEED: Pernach - 850-950 shots/min; AK-74 - 550-650. - FISTS were removed -- not useful. - Improved KNIFE: added powerful dash-stabbing alt.attack, improved Berserk effects, attacks slightly more powerful (not it's a serious weapon, actually). - NEW WEAPON: OTs-33 "Pernach": fully automatic 9mm pistol. Single shots are more precise than Makarov's, full auto fire has a very large spread. Replaces Chainsaw. - MAKAROV: slightly increased firespeed. - AK-74: single shots have low, but not zero spread now, while full auto fire has larger spread than before (still smaller than Pernach's full auto spread, as AK has longer barrel). Slightly increased damage. - RG-6: now you do NOT need to hold down the alt.attack button to reload it, thus you can control how many greandes you want to load; so if you're facing a Hell Knight with an empty clip and you need to load only one grenade, you won't have to wait till the player loads all 6 grenades -- just press alt.attack once and here you go. - RPG-7: improved smoke effects; added backblast zone: when you shoot everything in several meters behind you gets heavily damaged. - RICOCHET: similarly to Beautiful Doom 5.1: improved BulletPuff effects, added ricochet sparks, etc. - CASINGS, DEBRIS, ETC.: similarly to Beautiful Doom 5.1 -- casings and blood disappear after a while when you don't see them, blood actually drowns in the water. =========================================================================== * WEAPON STATS * Check the WEAPDESC.TXT file. =========================================================================== * Copyright / Permissions * Authors MAY NOT use the WEAPON SPRITES from this file as a base for modification or reuse. Authors MAY use any other sprites (objects, explosions, weapon casings, lying weapons, etc.), sounds and other resources for their modifications. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors