Demented Reality A DeHackEd revolution!
This mod is a bit of a tech demo: It combines DeHackEd and DECORATE in a way that has never been see before.
Filenames
dmntrlty.wad
Size
1.42 MB
MD5
d45611c064414191b88f6f642e925369
SHA-1
3cf99c22f86601292588f6d8d5e4cae9b933f21c
SHA-256
e54977986eaae4aff20f653396bffde3d5944c8f6f8891df766a2661af7a938d
WAD Type
PWAD
IWAD
Heretic
Engines
, Limit Removing, Doom, Edge, Zandronum, ZDoom, Heretic
Lumps
270
Download
Read Me
===========================================================================Archive Maintainer :Update to : Advanced engine needed : ZDOOM 2.0.63a onwards, runs with Skulltag 0.96dPrimary purpose : Weapons mod===========================================================================Title : Demented Reality : A DeHackEd revolution!Filename : dmntrlty.wadRelease date : 6th August 2005Author : TheDarkArchonEmail Address : [email protected] Files By Author : Destructomaniac, The Arms Of OblivionMisc. Author Info : I do a lot of weapons modding. Occasionally writes EDGE tutorials for the Doom Armory (http://armory.drdteam.org).Description : This mod is a bit of a tech demo: It combines DeHackEd and DECORATE in a way that has never been see before.Additional Credits to : See weapon descriptions. Also thanks to iD===========================================================================* What is included *New levels : NoneSounds : YesMusic : YesGraphics : Yes Dehacked/BEX Patch : YesDemos : NoOther : Yes (SNDINFO, DEHSUPP, blah blah blah)Other files required : Zdoom 2.0.63a onwards, Skulltag 0.96d* Play Information *Game : Any Doom IWADMap # : N\ASingle Player : YesCooperative 2-4 Player : YesDeathmatch 2-4 Player : YesOther game styles : YesDifficulty Settings : N\A===========================================================================* Construction *Base : From ScratchBuild Time : 4 daysEditor(s) used : XWE, Paint, The GIMP, Sound Recorder, AudacityKnown Bugs : Incendinary Shells and Railgun slugs teleportMay Not Run With... : Anything outside ZDoom with DECORATE monster support===========================================================================* Weapons *1: FISTSErr...beat the crap out of bad guys with your fistsCredits: Xaser for The Great Destroyer which I ripped the fists. 2: RB-94 9MM PISTOLA generic pistol. Fires at a decent speedCredits: WildWeasel for the abandoned Pistol Panic (graphics) and for Axis And Abaddon (sounds) 3: BOA .44 MAGNUMA 100% accurate revolver that is 3 times more powerful than the pistol.Credits: Bashe for the HUD graphics Chronoteeth for the icon Whoever did the sound (I forgot. Sorry)4: LIGHT CHAINGUNA rapid fire, handheld chaingun. Nice and satisfying.Credits: Chronoteeth for ripping the HUD graphics Wildweasel for Batteries Not Included which I used as the base for the pickup sprite (modified). I also ripped the sound from Axis And Abaddon 5: CHAOS ROCKET LAUNCHEREver played Zen Dynamics by Xaser or Lil' White Mouse's Hellspawn? Ever seen the rockets firedby Hell's Battery. Now you get to use them >:)Credits: Special thanks to Lil' White Mouse for all projectile sprites and ammo pickup sprite (modified), most sounds and the idea. Wildweasel/The Freedoom team for the HUD sprites and the pickup sprites. Wildweasel for the reloading sound. 6: ADW RAILGUN WEAPONA slug firing weapon that can penertrate enemies quite easilyCredits: Doom 2.5 team for the projectiles. The HacX team for the HUD graphics. Wildweasel for the pickup sprites (I don't know if he ripped them from HacX or not) Special Thanks to Xaser for the idea and sounds.7: INCENDINARY SHELL LAUNCHERA large weapon that fires a powerful explosive shell that spreads a large amount of fire in asmall area, incinerating all in the blast. Cyberdemons and Spiderdemons are immune to fire, though.Identical in most aspects to the one in the Weapon Resource WAD.Credits: Whoever made the shell graphics for projectiles and ammo pickup Wildweasel for the HUD sprites (From BNI. Modified) Chronoteeth for the pickup sprites8: TAZERA weapon that shocks the Hell out of badguys at close range.Credits: Xenophon for all graphics and the attacking sounds Xaser for the idle sound9: ASSAULT SHOTGUNA pump-action shotgun that has a large spread but a slow rate of fireCredits: Snarboo for the HUD sprites Cory Whittle for the pickup sprite (Modified) Wildweasel and his Lock And Load sound patch for the firing sound (modified) Xaser for the pump sound (modified)===========================================================================* Copyright / Permissions *Authors MAY use the contents of this file as a base formodification or reuse. Permissions have been obtained from previous dudes.You MAY distribute this file, provided you include this text file, withno modifications. You may distribute this file in any electronicformat (BBS, Diskette, CD, etc) as long as you include this file intact. ===========================================================================* Where to get this *The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirror mazes
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : ZDOOM 2.0.63a onwards, runs with Skulltag 0.96d Primary purpose : Weapons mod =========================================================================== Title : Demented Reality : A DeHackEd revolution! Filename : dmntrlty.wad Release date : 6th August 2005 Author : TheDarkArchon Email Address : [email protected] Other Files By Author : Destructomaniac, The Arms Of Oblivion Misc. Author Info : I do a lot of weapons modding. Occasionally writes EDGE tutorials for the Doom Armory (http://armory.drdteam.org). Description : This mod is a bit of a tech demo: It combines DeHackEd and DECORATE in a way that has never been see before. Additional Credits to : See weapon descriptions. Also thanks to iD =========================================================================== * What is included * New levels : None Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : Yes (SNDINFO, DEHSUPP, blah blah blah) Other files required : Zdoom 2.0.63a onwards, Skulltag 0.96d * Play Information * Game : Any Doom IWAD Map # : N\A Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Other game styles : Yes Difficulty Settings : N\A =========================================================================== * Construction * Base : From Scratch Build Time : 4 days Editor(s) used : XWE, Paint, The GIMP, Sound Recorder, Audacity Known Bugs : Incendinary Shells and Railgun slugs teleport May Not Run With... : Anything outside ZDoom with DECORATE monster support =========================================================================== * Weapons * 1: FISTS Err...beat the crap out of bad guys with your fists Credits: Xaser for The Great Destroyer which I ripped the fists. 2: RB-94 9MM PISTOL A generic pistol. Fires at a decent speed Credits: WildWeasel for the abandoned Pistol Panic (graphics) and for Axis And Abaddon (sounds) 3: BOA .44 MAGNUM A 100% accurate revolver that is 3 times more powerful than the pistol. Credits: Bashe for the HUD graphics Chronoteeth for the icon Whoever did the sound (I forgot. Sorry) 4: LIGHT CHAINGUN A rapid fire, handheld chaingun. Nice and satisfying. Credits: Chronoteeth for ripping the HUD graphics Wildweasel for Batteries Not Included which I used as the base for the pickup sprite (modified). I also ripped the sound from Axis And Abaddon 5: CHAOS ROCKET LAUNCHER Ever played Zen Dynamics by Xaser or Lil' White Mouse's Hellspawn? Ever seen the rockets fired by Hell's Battery. Now you get to use them >:) Credits: Special thanks to Lil' White Mouse for all projectile sprites and ammo pickup sprite (modified), most sounds and the idea. Wildweasel/The Freedoom team for the HUD sprites and the pickup sprites. Wildweasel for the reloading sound. 6: ADW RAILGUN WEAPON A slug firing weapon that can penertrate enemies quite easily Credits: Doom 2.5 team for the projectiles. The HacX team for the HUD graphics. Wildweasel for the pickup sprites (I don't know if he ripped them from HacX or not) Special Thanks to Xaser for the idea and sounds. 7: INCENDINARY SHELL LAUNCHER A large weapon that fires a powerful explosive shell that spreads a large amount of fire in a small area, incinerating all in the blast. Cyberdemons and Spiderdemons are immune to fire, though. Identical in most aspects to the one in the Weapon Resource WAD. Credits: Whoever made the shell graphics for projectiles and ammo pickup Wildweasel for the HUD sprites (From BNI. Modified) Chronoteeth for the pickup sprites 8: TAZER A weapon that shocks the Hell out of badguys at close range. Credits: Xenophon for all graphics and the attacking sounds Xaser for the idle sound 9: ASSAULT SHOTGUN A pump-action shotgun that has a large spread but a slow rate of fire Credits: Snarboo for the HUD sprites Cory Whittle for the pickup sprite (Modified) Wildweasel and his Lock And Load sound patch for the firing sound (modified) Xaser for the pump sound (modified) =========================================================================== * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from previous dudes. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. =========================================================================== * Where to get this * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirror mazes