Hydrogen

Hydrogen

Doom II map, roughly in E1 visual style. Designed for classic gameplay. Please do NOT jump. Freelook is allowed but not recommended. Exploration is encouraged!

Filenames
hydrogen.wad
Size
295.27 KB
MD5
c8fd00d8982bbb16d2f2329d39a82c6c
SHA-1
3c43ed7585194e4572e0813c80ba14a741ad7aa7
SHA-256
38a8706eebbc32e897abff17741848e4204ec604cc7d9f1a48255bda8ac2f782
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
12
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Limit-removing
Primary purpose         : Single player
===========================================================================
Title                   : Hydrogen
Filename                : hydrogen.wad
Release date            : 09/05/2019
Author                  : Jacek Nowak
Email Address           : [redacted]
Other Files By Author   : arsenic.wad, methane.wad and a few smaller ones
Misc. Author Info       : bla bla bla

Description             : Doom II map, roughly in E1 visual style.
                          Designed for classic gameplay.
                          Please do NOT jump.
                          Freelook is allowed but not recommended.
                          Exploration is encouraged!

Additional Credits to   : The fantastic Doom community!
                          Austinado and HAK3180 for playtesting.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : around 40 hours over the course of 3 weeks
Editor(s) used          : GZDoom Builder
Known Bugs              : None
May Not Run With        : Vanilla/Chocolate (causes Visplane overflow)
Tested With             : Crispy Doom 5.6, GZDoom 3.3.2



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4