Sapphire - Orbital Research
This is a medium sized map based on a space station, a research facility for engines powered by simulated black holes, maintained by the Sapphire Corps.
Filenames
sapphire.wad
Size
15.06 MB
MD5
81b40d9024e8e0ba99bdb32d1e50932c
SHA-1
3b9771eeefc405d39a3016a19aae25b6ec9d4b42
SHA-256
7dcfe7170e7679787a064c9d1c936f5095f613d4f34a7b5eb88bf0cae670a4c9
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom
Lumps
828
Maps
MAP01
Download
Read Me
=========================================================================== Title : Sapphire - Orbital Research Filename : sapphire.wad Date Finished : May, 1st 2006 Author : Daniel "Tormentor667" Gimmer Web Page : http://www.tormentor667.de (Tormentor's Realm 667) Previous Work : Torment & Torture Series Perforated Entrails Beta Release X-Mas Deathmatch Map01 Remixes Compilation The City of the Damned Torment & Torture LE : Fury of Fire (grab all @ www.tormentor667.de) Look also for : The soon to be released... Netherworld : A Cursed Legacy The Ultimate Torment & Torture Perforated Entrails : Renaissance Knee-Deep in ZDoom (KDiZD) Stronghold (working title) Email Address : [email protected] Description : This is a medium sized map based on a space station, a research facility for engines powered by simulated black holes, maintained by the Sapphire Corps. Thx goes to : id Software for DooM & Quake Randy Heit for ZDoom Graf Zahl for GZDoom Myself for TooMuchBrown Textures Special Thx goes to : Xaser for the "Zen Dynamics" Palette (original, adjustments made by Tormentor667) Mighty Pete for the "Orbital Element" Skybox AgentSpork for the "Hectebus" Eriance for the "Spider Demolisher" My Team of Betatesters: Graf Zahl Enjay The Dark Archon Bio Hazard Credits : Kevin Riepl for Music The creators of the textures taken from "2MBROWN.ZIP" =========================================================================== * Play Information * Map # : Map01 Source Port : GZDoom 1.0.03+ Single Player : Yes Cooperative 2-8 Player : Should work (8 Player Starts) Deathmatch 2-8 Player : No Difficulty Settings : Yes (but optimized for Ultra Violence!) New Sounds : Yes New Music : Yes New Graphics : Yes * Construction * Base : Just from scratch! Build Time : About 2 weeks (1-2 rooms a day) Editor(s) used : Adobe Photoshop, DoomBuilder, ACC, XWE Known Bugs : None * Other Information * Where to Get : www.tormentor667.de and also at 3dgamers archive Copy Information : You can copy and edit everything in this map as long as you keep my name and the contributors' names in the txt file :)