Black Sheep - a Doom 3 gameplay mod

Black Sheep - a Doom 3 gameplay mod

Black sheep is a slightly-inserious gameplay mod that tries to get a Doom 3 feel into the classic games. It will work with any Doom IWAD and any source port,...

Filenames
blacks3.wad
Size
8.72 MB
MD5
1559eb9cdeeb8f0c6b5b5552d3742286
SHA-1
3b68c37ed7c3098082ad21dfd2a5909cf2ed551e
SHA-256
769bbf2776fdb640547bd69e248d156ffc8836537436e9dbf2f2df77cbfa50e4
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
1313

Read Me

===========================================================================
Archive Maintainer      : Put this to /graphics, please
Advanced engine needed  : none
Primary purpose         : No levels included
===========================================================================
Title                   : Black Sheep - a Doom 3 gameplay mod
Filename                : blacks3.wad
Release date            : September 8th, 2014
Author                  : scifista42
Email Address           : [email protected]

Description             : Black sheep is a slightly-inserious gameplay mod
                          that tries to get a Doom 3 feel into the classic
                          games. It will work with any Doom IWAD and any
                          source port, even in vanilla engine. It will also
                          perfectly work with PWADs that use stock textures
                          only. Warning, PWADs with custom patches and
                          textures might not look right with this mod. When
                          running PWADs, load this mod after the PWAD.
                          
                          This mod mainly changes Doom textures to be dark
                          and grey (but not things, switches and some light
                          source textures). Also, some sprites are changed
                          (zombieman, shotgunguy, imp, demon, hell knight,
                          nazi). Music is muted. No changes to weapons, no
                          behavioral changes to monsters, no new palette,
                          no DEHACKED. No levels, sadly, I couldn't get
                          myself to make them.

Additional Credits to   : idSoftware (Doom games); Ghastly Dragon (D3
                          zombie sprites); Captain Toenail (D3 imp);
                          Neoworm and Vader (mechanized demon sprites);
                          ItsNatureToDie (demon death sprites); 1337 Doomer
                          (empty music tracks)
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom, Doom 2, TNT or Plutonia
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : Modified
Build Time              : Several days
Editor(s) used          : SLADE 3


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors