Fortress of Duality

Fortress of Duality

Originally designed for a long-defunct (I think) megawad project, this was originally built using

Filenames
fortdual.wad
Size
649.58 KB
MD5
892040873fd50d71ffe55b07c2766557
SHA-1
38dfe9e2f2ed46eebbc47b2b9d4ea75d5bb2eaff
SHA-256
177aaa73d9dd0f59290a9de12258e74aecccf8177f6ec1b536256217d9975f56
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
15
Maps
MAP01

Read Me

===========================================================================

Archive Maintainer      : 

Update to               : 

Advanced engine needed  : ZDoom

Primary purpose         : Single+Coop play

===========================================================================
Date Completed         : Originally completed July, 2001. Updated and released October, 2004.
Title                  : Fortress of Duality
Filename               : fortdual.wad
Other Works            : "Sacrifice In Blood", "The Corrupt Priest", "ZPong v1.0"
Author                 : Gray Lancer (Jon Washburn)

Email Address          : [email protected]
Web Address            : 

Description            : Originally designed for a long-defunct (I think) megawad project, this was originally built using
special textures, so I basically went back and re-textured and released it while changing a couple very minor things.
It's a very straightforward kill-em-all level designed around a symmetrical fortress. There are a lot of ambushes, and
gameplay shouldn't take more than a few minutes to complete. Generally a quick fun time. I suppose you could also play
Deathmatch in there, but it's not really designed for it.
	This level doesn't really use ZDoom features, except in that it uses the ability to put flats on walls, and it uses
a MAPINFO lump.



Additional Credits to  : Id Software, creators of DEU, creators of WARM, BSP, Zeth, Doom Builder, etc.

      ===============================================================

* Play Information *

Game                    : Doom 2 w/ ZDoom
Level #                 : map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes

Note                    : Needs ZDoom because of use of flats on walls

New Sounds              : No

New Graphics            : No
			  
New Music               : Yes


Demos Replaced          : None.

* Construction *

Base                    : Completely new level from scratch.

Editor(s) used          : Original: WinDEU 32, BSP, WARM
			  Touch-up: Zeth, Doom Builder

Resource Editor(s) uses : XWE

Build time              : A few weeks on and off. Touch-up took a couple hours.
			  
Known Bugs              : None that I know of.

 * Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may NOT distribute this file as is without 
permission from the author.

Where to Get this wad: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
10
Co-op Spawns
4