DARK UNIVERSE-part 1

DARK UNIVERSE-part 1

6 map pack for GZdoom/Doom2. Small to Medium sized maps. Maps can be completed rather quickly (just find the switch that opens the exit and then find the exi...

Filenames
dupart1.wad, DUpart1.wad
Size
55.26 MB
MD5
a2823e74e259f33c7db79dccc896dc88
SHA-1
38283ec8adb94dc1330a9e6a198f7333258d1dbc
SHA-256
7856b3e05256965cb09afbe5b8ba65e23b52aab55c094dc3da12037fcb409803
WAD Type
PWAD
IWAD
Unknown
Engines
GZDoom
Lumps
1573
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06

Read Me

===========================================================================
Archive Maintainer      :
Advanced engine needed  : GZDOOM
Primary purpose         : Single play
===========================================================================
Title                   : DARK UNIVERSE-part 1
Filename                : DUpart1.zip
Release date            : 4/2/2018
Author                  : Paul Dechene (PAYLOAD4367)
Email Address           : [redacted]
Other Files By Author   : Dark Encounters(32 map mega-wad) - drkenctr.zip
                          Dark Invaders (single map) - drkinvds.zip
                          Test Subject 43 (6 map pack) - testsb43.zip

Description             : 6 map pack for GZdoom/Doom2.
                          
                          Small to Medium sized maps. Maps can be completed
                          rather quickly (just find the switch that opens the
                          exit and then find the exit), with lots of secrets,
                          switches, scripted events, and hidden areas full of
                          the stuff you might need to survive the next map.
                          HMP and UV difficulties available.
		
                          MOUSE LOOK REQUIRED. NO JUMPING/ CROUCHING. Intended for vanilla monsters 
                          and weapons but works well with most mods.

Additional Credits to   : Space skyboxes by Doomenator.
                          Dark Forces Textures by A Limes Zen Sky
                          Some middle textures from Ancient Aliens
                          Switches and mid textures from NMN CORP texture pack
                          Breakable glass textures and sprites by enjay (with a great edit by cortlong50)
                          Sounds: BadMojo, Sound Ideas, BouncyTEM
                          Orangefreesounds.com, Free-loops.com, 
                          Freesoundeffects.com (for ambient effects).
===========================================================================
* What is included *

New levels              : 6
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP 01 - MAP 06
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 6 months
Editor(s) used          : GZDoom builder, Slade3, Corel Photo, Cakewalk
May Not Run With        : non limit removing
Tested With             : GZDoom 2.1 / 3.0/ 3.2.4


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

5 YEARS LATER

5 YEARS LATER (MAP01)

Deathmatch Spawns
0
Co-op Spawns
1
level 2: WE'VE BEEN BOARDED!

level 2: WE'VE BEEN BOARDED! (MAP02)

Deathmatch Spawns
0
Co-op Spawns
1
level 3: PUSH BACK

level 3: PUSH BACK (MAP03)

Deathmatch Spawns
0
Co-op Spawns
1
level 4: HULL BREACH

level 4: HULL BREACH (MAP04)

Deathmatch Spawns
0
Co-op Spawns
1
level 5: THEIR NUMBERS GROW

level 5: THEIR NUMBERS GROW (MAP05)

Deathmatch Spawns
0
Co-op Spawns
1
level 6: A SECOND FRONT

level 6: A SECOND FRONT (MAP06)

Deathmatch Spawns
0
Co-op Spawns
1