The Compound
A quick map I decided to do. Originally, it was going to be a vanilla map for the original Doom, then I just UDMF'd it, added some N64 Doom music and yeah. T...
Filenames
cmpdceeb.pk3
Size
7.08 MB
MD5
e4a0d08282665a2b9728a663bb2c0095
SHA-1
33554fd12866c5fb2c90dbe03ab51c0ea968a264
SHA-256
f543362a282802b4180b438a70dbdbdd7d7dbd7cfd3d6eacb226b92b2cf21d84
WAD Type
PK7
IWAD
Unknown
Engines
GZDoom, ZDoom
Lumps
158
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : GZDoom Primary purpose : Single play =========================================================================== Title : The Compound Filename : cmpdceeb.pk3 Release date : 02/08/2010 Author : Ceeb Email Address : [email protected] Other Files By Author : The Hell Worm Nazi Fortress Skidball Rocket Propelled Impse Morshu Strife Zombiewut Castle Misc. Author Info : That furry from ZDoom. Description : A quick map I decided to do. Originally, it was going to be a vanilla map for the original Doom, then I just UDMF'd it, added some N64 Doom music and yeah. The idea partly stems from me wanting to do a map like The Ultimate Doomer's fun WAD, License To Spell Doom. Besides that, I wanted to make some maps with the PS1 Doom atmosphere. Additional Credits to : Teleporter sprites from PO'ed Sounds from PS1 Doom Music from Doom 64 Valve texture from Hexen Sounds and sprites from Strife Sounds from Half-Life 2 Jeep and BFG models made by Sitters Textures from Gray Textures Texture from Silver Textures Textures from Dark Base Texture from Biolage Textures Skybox by Sitters =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map 01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : A month Editor(s) used : Doom Builder 2, XWE, SLumpEd, Paint.net, Irfanview, GrabPNG, WavePad, Audacity, PSound, GCFScape, Notepad++, FileAlyzer, 7Zip May Not Run With... : Should work with ZDoom, but there's a couple of (decorative) 3D floors and dynamic lights * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors