The Ghoul's Forest 3

The Ghoul's Forest 3

The Ghoul's Forest 3 is the final wad in the Ghoul Series.

Filenames
ghoul3.wad
Size
16.38 MB
MD5
db9139b2dd47f69fbc95c2d2663b4ac6
SHA-1
30349309c187e85d879d01f4768d4c29bd0bf5b7
SHA-256
4295bfa582ba7a98132ae1377fc3ba9f2ef79beab65c2d9b8766ede2cd636f48
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Zandronum, ZDoom
Lumps
419
Maps
MAP01

Read Me

===========================================================================
Title                   : The Ghoul's Forest 3
Filename                : ghoul3.zip
Release date            : 27th June 2007
Author                  : Cutmanmike
Email Address           : [email protected]
Other Files By Author   : Various.
Misc. Author Info       : Is scared of his own work.
Description             : The Ghoul's Forest 3 is the final wad in the Ghoul Series.

* NOT FOR THE FAINT OF HEART! *

It's time to step back into the forbidden forest and face your nightmares once more!
Ghoul 3 takes what you loved from the previous ghoul wads to make (hopefully) the scariest wad to date.
Venture once more through the Ghoul's Forest to take down not one, two or three, but FOUR ghouls!
Can you survive in the forest with only your trusty bow and arrow? Can you purify this forbidden forest?

Warning:
This wad is compatible with GZDoom and ZDoom which means both renderers can be used.
The GL render uses dynamic lights, and generally looks better but the Doom renderer may run better on your machine.
Try the GL one if you wish, and if it's too slow stick with the Doom one.
If you still have problems, run the wad with the low-resghoul.wad (included.)

For more info, stratergies etc, visit the official ghoul website:
http://gothic.34sp.com/ghoul.htm

Additional Credits to	: HotWax, SiliconWolf, Eriance, Bouncy, TheDarkArchon, Nash, Wills, DoomRater, Zippy, Electronic Samurai.

===========================================================================

* What is included *

New levels              : Yes
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (Also Decorate and ACS)
Demos                   : No
Other                   : Various Zdoom lumps.

* Play Information *
Game                    : Doom II
Map #                   : MAP01
Single Player           : Yes.
Cooperative 2+ Players  : Yes.
Deathmatch 2+ Players   : No.
Difficulty Settings     : Yes. Check the new game menu for details.
Source Port		: Latest ZDoom or GZDoom. SkullTag MIGHT work. If not, be sure to look out for a ST version shortly!

* Construction *
Base                    : From scratch.
Build Time              : About 2 months. Over a year if you include all the previous crappy builds.
Editor(s) used          : SlumpeD, Wadauthor, Slade, WinTex.
Known Bugs              : The Creeper and Yurei don't display Obituaries.
May Not Run With...     : Anything that isn't called zdoom, gzdoom or skulltag.
 
 
* Copyright / Permissions *

Don't steal anything without permission.
If you want to use anything PLEASE CONTACT ME FIRST!!!

* Where to get the file that this text file describes *

http://www.doomworld.com/idgames/
===========================================================================
Title                   : The Ghoul's Forest 3
Filename                : ghoul3.zip
Release date            : 27th June 2007
Author                  : Cutmanmike
Email Address           : [email protected]
Other Files By Author   : Various.
Misc. Author Info       : Is scared of his own work.
Description             : The Ghoul's Forest 3 is the final wad in the Ghoul Series.

* NOT FOR THE FAINT OF HEART! *

It's time to step back into the forbidden forest and face your nightmares once more!
Ghoul 3 takes what you loved from the previous ghoul wads to make (hopefully) the scariest wad to date.
Venture once more through the Ghoul's Forest to take down not one, two or three, but FOUR ghouls!
Can you survive in the forest with only your trusty bow and arrow? Can you purify this forbidden forest?

Warning:
This wad is compatible with GZDoom and ZDoom which means both renderers can be used.
The GL render uses dynamic lights, and generally looks better but the Doom renderer may run better on your machine.
Try the GL one if you wish, and if it's too slow stick with the Doom one.
If you still have problems, run the wad with the low-resghoul.wad (included.)

For more info, stratergies etc, visit the official ghoul website:
http://gothic.34sp.com/ghoul.htm

Additional Credits to	: HotWax, SiliconWolf, Eriance, Bouncy, TheDarkArchon, Nash, Wills, DoomRater, Zippy, Electronic Samurai.

===========================================================================

* What is included *

New levels              : Yes
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (Also Decorate and ACS)
Demos                   : No
Other                   : Various Zdoom lumps.

* Play Information *
Game                    : Doom II
Map #                   : MAP01
Single Player           : Yes.
Cooperative 2+ Players  : Yes.
Deathmatch 2+ Players   : No.
Difficulty Settings     : Yes. Check the new game menu for details.
Source Port		: Latest ZDoom or GZDoom. SkullTag MIGHT work. If not, be sure to look out for a ST version shortly!

* Construction *
Base                    : From scratch.
Build Time              : About 2 months. Over a year if you include all the previous crappy builds.
Editor(s) used          : SlumpeD, Wadauthor, Slade, WinTex.
Known Bugs              : The Creeper and Yurei don't display Obituaries.
May Not Run With...     : Anything that isn't called zdoom, gzdoom or skulltag.
 
 
* Copyright / Permissions *

Don't steal anything without permission.
If you want to use anything PLEASE CONTACT ME FIRST!!!

* Where to get the file that this text file describes *

http://www.doomworld.com/idgames/

Maps

The Ghoul's Forest 3

The Ghoul's Forest 3 (MAP01)

Deathmatch Spawns
0
Co-op Spawns
4