Return to Purgatory
Return to Purgatory - DM2PURGE.WAD (Doom II) is a PWAD featuring 7 maps (MAP11, MAP12, MAP13, MAP14, MAP15, and more)
Filenames
DM2PURGE.WAD
Size
1.45 MB
MD5
4b2c9713a2348992b218ab5ff9a7763f
SHA-1
2f9c3c9b63153471668dfbd4612ca780c636b09e
SHA-256
84c7bdb47d6fb09dc74bd1d600a8f48fc7ba7fab493796a5a2064e2b3f24a763
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
89
Maps
MAP11, MAP12, MAP13, MAP14, MAP15, MAP31, MAP32
Download
Read Me
=========================================================================== Archive Maintainer : - Update to : - Advanced engine needed : None Primary purpose : Single+Coop play =========================================================================== Title : Return to Purgatory Filename : DM2PURGE.WAD Release date : Author : James Wilson (aka Shade) Email Address : Cserve: 73651,2312 ([email protected]) Uploaded by : Berserker79 ([email protected]) Other Files By Author : DMPURGE.WAD Misc. Author Info : Level Designer for Q Studios currently working on the project "Blood" to be published by Apogee. These are the levels that earned me that position :). These levels included I've designed over a dozen levels for Doom 1 & 2. Where's the rest? : For everyone's information these levels were talked up by myself as a nine-level episode with new graphics, sprites, a new monster and some new sounds and music. As you might have noticed many of those things are missing. I'd like to formally apologize for not fully realizing this episode, but if you read the 'author info' section you know that I was recently offered a job as a level designer, and as a result this episode had to be cut short. The levels included ARE complete, and in the sequence that they would have originally appeared in, just the last two levels are missing, and there are no new graphics or sound (but there is new music). I felt that it was better to release what I had rather than nothing at all. Hope you enjoy them!!! Installing : 'Return to Purgatory' can be started one of two ways: unzip dm2purge.zip into your Doom 2 directory and run purge.bat by typing 'purge' (exclude quotation marks) at the command prompt. This will start Doom 2 at the skill level "Hurt Me Plenty" and automatically warp you to Map 11, the first level of the episode. The alternate way to start it would be to unzip dm2purge.zip to your Doom 2 directory and type: 'doom2 -file dm2purge.wad' (exclude quotation marks). This will start up Doom 2 adding the new levels temporarily. Starting this way allows you to select your difficulty level and view the demos. Start a game at your desired difficulty level, once the game starts type 'IDCLEV11' (again, no quotation marks). This will warp you to map 11, where the episode begins. The Story (huh?) : Your trapped on that infernal moon base as usual. You've gotten to the point where you take out most everything that comes at you without blinking. You've become careless. You round a corner and meet a hail of fire and gunshot, and you're dead. You wake in a dark hole, awaiting the time when the denizens of hell will come and take you away for a permanent more-than-luke-warm bath of fire. BUT HEY! Just because you're dead doesn't mean that you can't still kick butt! After all, going to hell for real didn't take away your pistol (and they say you can't take it with you). You scrounge your way out of the dark hole and see a fortress in the distance. If you can reach it, then you can reclaim your lost soul and free yourself from Purgatory. Episode Notes : If that story seems familiar it's because it is taken from one of my Doom 1 levels entitled "Purgatory". Given that information and noticing the title of this episode (Return to Purgatory) you can probably guess that this is kind of a sequel. The individual level names are as follows: Map11 - The Prison Map12 - The Temple Map13 - Catacombs Map14 - Ruins Map15 - Outpost Map31 - Hellhalls Map32 - Goo The Music : Most of the music in this episode is taken from Heretic. Two of the songs were written by yours truly. The Intermission song was written by Rick Kelly. Map 11 - e1m1 of Heretic Map 12 - e1m6 of Heretic Map 13 - A song by myself Map 14 - e2m1 of Heretic Map 15 - e1m2 of Heretic Map 31 - Another song by myself Map 32 - e1m9 of Heretic Intermission - Happygm by Rick Kelly Hello? : If you like these levels let me know. If you hate them, let me know why. If you experience a problem with them PLEASE let me know so I can correct it. =========================================================================== * What is included * New levels : 7 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : Yes (3 DOOM2 v1.9 demos) Other : - Other files required : none * Play Information * Game : DOOM2 Map # : Map11, Map12, Map13, Map14, Map15, Map31 and Map32 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : No Difficulty Settings : Yes (Hurt Me Plenty is for the average player, Ultra-violence has been designed for the best players only!!! The two secret levels have NO DIFFICULTY SETTINGS!!! They are designed to be the ultimate challenge (short of Level 30 of Doom 2), if you reach them you have to lump them! * Construction * Base : New levels from scratch Build Time : Heh Editor(s) used : DEEP 7.01, 32-bit Windeu, NWT, Deutex, Ted 1.2 Known Bugs : Very occasional game crash with some older ports upon loading Map13 caused by problem with custom music file played on that level May Not Run With... : - * Copyright / Permissions * These levels are the sole property of the author (James Wilson). They may be distributed freely as long as no money is charged for them (no CD compilations!!) and this text file is included with them, unless permission is given otherwise. Computer gaming magazines MAY include them on compilation disks or CD's as long as the author is notified in advance. Authors (MAY NOT) use this level as a base to build additional levels. Authors (MAY) alter or play or do with this level pretty much anything else they want, I only ask that you give me credit as the original designer. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Compuserve: Gamer's Forum in the Action Game Aids section. Web sites: http://www.geocities.com/berserker79.geo/otherwads.html#Dm2purge FTP sites:
Maps
Endoom
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ DOOM II(tm), Hell on Earth ──────────────────────────────────────────────────────────────── created by id Software and distributed by GT interactive "Return to Purgatory" created by Shade (aka James Wilson) of Q Studios. Kevin's name is here simply to annoy him. Of course, DOOM II is a trademark of id Software, copyright 1994-95, so don't mess with it. Remember, if you are playing a pirated copy of DOOM II you are going to HELL. Buy it and avoid an eternity with all the other freeloaders. If you have any problems playing DOOM II, please call our technical support line at (212) 686-9432. DOOM II WAS CREATED BY id SOFTWARE: Programming: John Carmack, John Romero, Dave Taylor Art: Adrian Carmack, Kevin Cloud Design: Sandy Petersen BIZ: Jay Wilbur BizAssist: Donna Jackson Design and Support: Shawn Green, American McGee