Deathmatch: MAP ONE
I edited map 1 from Doom II to make it even better suited for deathmatch play (specifically, dm 2.0). All of the doors start off already open. That helps a l...
Filenames
dm-map1.wad
Size
38.26 KB
MD5
0ad9df3d7c2216fc7f5aac2d4dccf929
SHA-1
2f90742d069df6696a7a32eb76b549ccbb1a74e8
SHA-256
f75ef762e4fed78628dfbc2a8dea054b58a28ef44b3edef996ef4ff1d1b0909c
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01
Download
Read Me
================================================================= Title : Deathmatch: MAP ONE Filename : DM-MAP1.WAD Author : Bryant Fong Email Address : [email protected] Description : I edited map 1 from Doom II to make it even better suited for deathmatch play (specifically, dm 2.0). All of the doors start off already open. That helps a lot alot already. The whole outside area with the regular shotgun (now a super shotgun) has been extended to provide the "three weapon" (now two) deathmatch start with a back exit. That huge outside area should be great for dogfighting. The medikits in the exit area are also now more spread out. Some weapons and ammo have been changed and added. There are other more minor changes. This is map 1.. I'm considering also redoing maps 5, 7, 9, 18, 31, and 32 if this one becomes popular. Additional Credits to : All the guys at ID Software for making this awesome game, and the authors of Edmap and DEU. Great job guys!! Greets go out to all the guys at the San Jose DWANGO server. ================================================================ * Play Information * Level # : MAP01 Single Player : Yes, to check out the level. Cooperative 2-4 Player : Yes, but pointless... Deathmatch 2-4 Player : Oh yeah!! Difficulty Settings : Yes New Sounds : No (but have considered it) New Graphics : No New Music : No Demos Replaced : None * Construction * Base : Map 1 from Doom II Editor(s) used : DEU 2.0 (hacked 5.2 for use with Doom 2) and Edmap 1.31 (caused me a lot of problems, but its easy to use). Build Time : 10 hours (hey, I'm not that great..I was also fiddling with different ideas for a long time) Known Bugs : None (unless non-matching textures count) * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. * Where to get this WAD * FTP sites: ftp.cdrom.com and its many mirrors FSP sites: ftp.idsoftware.com 21 BBS numbers: Your neighborhood Doom BBS (that carries all of the best pwads like this one :) ). Other: alt.binaries.doom, or email me at [email protected]
================================================================= Title : Deathmatch: MAP ONE Filename : DM-MAP1.WAD Author : Bryant Fong Email Address : [email protected] Description : I edited map 1 from Doom II to make it even better suited for deathmatch play (specifically, dm 2.0). All of the doors start off already open. That helps a lot alot already. The whole outside area with the regular shotgun (now a super shotgun) has been extended to provide the "three weapon" (now two) deathmatch start with a back exit. That huge outside area should be great for dogfighting. The medikits in the exit area are also now more spread out. Some weapons and ammo have been changed and added. There are other more minor changes. This is map 1.. I'm considering also redoing maps 5, 7, 9, 18, 31, and 32 if this one becomes popular. Additional Credits to : All the guys at ID Software for making this awesome game, and the authors of Edmap and DEU. Great job guys!! Greets go out to all the guys at the San Jose DWANGO server. ================================================================ * Play Information * Level # : MAP01 Single Player : Yes, to check out the level. Cooperative 2-4 Player : Yes, but pointless... Deathmatch 2-4 Player : Oh yeah!! Difficulty Settings : Yes New Sounds : No (but have considered it) New Graphics : No New Music : No Demos Replaced : None * Construction * Base : Map 1 from Doom II Editor(s) used : DEU 2.0 (hacked 5.2 for use with Doom 2) and Edmap 1.31 (caused me a lot of problems, but its easy to use). Build Time : 10 hours (hey, I'm not that great..I was also fiddling with different ideas for a long time) Known Bugs : None (unless non-matching textures count) * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. * Where to get this WAD * FTP sites: ftp.cdrom.com and its many mirrors FSP sites: ftp.idsoftware.com 21 BBS numbers: Your neighborhood Doom BBS (that carries all of the best pwads like this one :) ). Other: alt.binaries.doom, or email me at [email protected]