Deathmatch: MAP ONE

Deathmatch: MAP ONE

I edited map 1 from Doom II to make it even better suited for deathmatch play (specifically, dm 2.0). All of the doors start off already open. That helps a l...

Filenames
dm-map1.wad
Size
38.26 KB
MD5
0ad9df3d7c2216fc7f5aac2d4dccf929
SHA-1
2f90742d069df6696a7a32eb76b549ccbb1a74e8
SHA-256
f75ef762e4fed78628dfbc2a8dea054b58a28ef44b3edef996ef4ff1d1b0909c
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01

Read Me

=================================================================
Title                   : Deathmatch: MAP ONE
Filename                : DM-MAP1.WAD
Author                  : Bryant Fong
Email Address           : [email protected]
Description             : I edited map 1 from Doom II to make it even better
                          suited for deathmatch play (specifically, dm 2.0).
                          All of the doors start off already open.  That helps
                          a lot alot already.  The whole outside area with the 
                          regular shotgun (now a super shotgun) has been
                          extended to provide the "three weapon" (now two) 
                          deathmatch start with a back exit.  That huge 
                          outside area should be great for dogfighting.  
                          The medikits in the exit area are also now more 
                          spread out.  Some weapons and ammo have been changed
                          and added.  There are other more minor changes.

                          This is map 1.. I'm considering also redoing
                          maps 5, 7, 9, 18, 31, and 32 if this one becomes
                          popular.
Additional Credits to   : All the guys at ID Software for making this awesome
                          game, and the authors of Edmap and DEU.  Great job
                          guys!!  Greets go out to all the guys at the San 
                          Jose DWANGO server.
================================================================

* Play Information *

Level #                 : MAP01
Single Player           : Yes, to check out the level.
Cooperative 2-4 Player  : Yes, but pointless...
Deathmatch 2-4 Player   : Oh yeah!!
Difficulty Settings     : Yes
New Sounds              : No (but have considered it)
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : Map 1 from Doom II
Editor(s) used          : DEU 2.0 (hacked 5.2 for use with Doom 2) and 
                          Edmap 1.31 (caused me a lot of problems, but
                          its easy to use).
Build Time              : 10 hours (hey, I'm not that great..I was also
                          fiddling with different ideas for a long time)
Known Bugs              : None (unless non-matching textures count) 

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels.

* Where to get this WAD *

FTP sites: ftp.cdrom.com and its many mirrors
FSP sites: ftp.idsoftware.com 21

BBS numbers: Your neighborhood Doom BBS (that carries all of the best
             pwads like this one :) ).

Other: alt.binaries.doom, or email me at [email protected]
=================================================================
Title                   : Deathmatch: MAP ONE
Filename                : DM-MAP1.WAD
Author                  : Bryant Fong
Email Address           : [email protected]
Description             : I edited map 1 from Doom II to make it even better
                          suited for deathmatch play (specifically, dm 2.0).
                          All of the doors start off already open.  That helps
                          a lot alot already.  The whole outside area with the 
                          regular shotgun (now a super shotgun) has been
                          extended to provide the "three weapon" (now two) 
                          deathmatch start with a back exit.  That huge 
                          outside area should be great for dogfighting.  
                          The medikits in the exit area are also now more 
                          spread out.  Some weapons and ammo have been changed
                          and added.  There are other more minor changes.

                          This is map 1.. I'm considering also redoing
                          maps 5, 7, 9, 18, 31, and 32 if this one becomes
                          popular.
Additional Credits to   : All the guys at ID Software for making this awesome
                          game, and the authors of Edmap and DEU.  Great job
                          guys!!  Greets go out to all the guys at the San 
                          Jose DWANGO server.
================================================================

* Play Information *

Level #                 : MAP01
Single Player           : Yes, to check out the level.
Cooperative 2-4 Player  : Yes, but pointless...
Deathmatch 2-4 Player   : Oh yeah!!
Difficulty Settings     : Yes
New Sounds              : No (but have considered it)
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : Map 1 from Doom II
Editor(s) used          : DEU 2.0 (hacked 5.2 for use with Doom 2) and 
                          Edmap 1.31 (caused me a lot of problems, but
                          its easy to use).
Build Time              : 10 hours (hey, I'm not that great..I was also
                          fiddling with different ideas for a long time)
Known Bugs              : None (unless non-matching textures count) 

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels.

* Where to get this WAD *

FTP sites: ftp.cdrom.com and its many mirrors
FSP sites: ftp.idsoftware.com 21

BBS numbers: Your neighborhood Doom BBS (that carries all of the best
             pwads like this one :) ).

Other: alt.binaries.doom, or email me at [email protected]

Maps

MAP01

MAP01

Deathmatch Spawns
4
Co-op Spawns
4