Ressurection of Chaos

Ressurection of Chaos

Ressurection of Chaos is the sequel to Hordes of Chaos.

Filenames
roc.wad
Size
7.54 MB
MD5
445fed9f5a794fccd02b9fc5df6c469e
SHA-1
2f7fd3c9e12507d313b84f06fddbe0e0e050fa5a
SHA-256
1af54f80c22938ce4c815a12cc5a0294590a9823db13e6aea5a9a8139958782f
WAD Type
PWAD
IWAD
Hexen
Engines
ZDoom
Lumps
1000
Maps
MAP01, MAP07, MAP02, MAP03, MAP04, MAP05, MAP06

Read Me

===========================================================================
Archive Maintainer      : None
Update to               : roc.zip - Updated .txt file with new eMail
Advanced engine needed  : ZDoom 2.0.63a
Primary purpose         : Single player
===========================================================================
Title                   : Ressurection of Chaos (Re-Release)
Filename                : roc.wad
Release date            : 9/22/05
Authors                 : Christopher Emirzian (Udderdude)
                          Tim McFarland - Music, Sprites
                          Martin Eyre (Vermil)
                          SlayeR
                          Chris Lutz
                          Philippe Lesire
                          Idries Hamadi
                          Ruddy Palacios R.
Email Address           : [email protected]
Other Files By Author   : Reversi, Sector 997, 
                          Hordes of Chaos X,
                          Crimson Tomb, V.O.L. R2, ZUUL, 
                          Black Fortress X, Paranoia Rebirth, 
                          Tower Of Pain, Schlagwerk X
Misc. Author Info       : Homepage : http://rydia.net/udder/

===========================================================================
Description             : Ressurection of Chaos is the sequel to 
                          Hordes of Chaos.

                          This is a re-release, with some changes.
                          The revenants are gone entirely, 
                          all of them replaced with cacodemons.
                          You get more health/ammo per level.
                          Level 6 is more balanced per class.
                          Maps have been changed/reworked slightly.
                          Boss shots are a bit weaker.

                          Note that this time, none of the maps are 
                          mine.  I can't take credit for the maps.
                          I can only take credit for thing placement,
                          and reworking the maps progression.

                          Each map was taken from another project
                          and worked on considerably.
                          Here's where each map originally came from :

                          MAP01 - Vermil's Maps E1M8
                          MAP02 - Fortress of D'Sparil E3M8
                          MAP03 - Torture E2M3
                          MAP04 - Reclamation E2M1
                          MAP05 - Khazad-dum for Heretic E1M1
                          MAP06 - GNOSIS MAP01
                          MAP07 - Bastion of Chaos MAP01

Additional Credits to   : id Software
                          Tim McFarland for MOD music!
                          Tim McFarland for final boss drawings
                          Vermil for the base of MAP01
                           (permission given by e-mail)
                          SlayeR for the base of MAP02
                           (permission given in dfort.txt)
                          Chris Lutz for the base of MAP03, MAP04
                           (permission given in Torture.txt)
                           (permission given in Reclaim.txt)
                          Philippe Lesire for the base of MAP05
                           (permission given in HKHAZD11.TXT)
                          Ruddy Palacios R. for the base of MAP06
                           (permission given in Gnosis.txt)
                          Idries Hamadi for the base of MAP07
                           (permission given in BAST_CHA.TXT)
                          Alexis Aiello for the boss area in MAP04
                           (permission given in eidolon.TXT)
                          Testing: Vermil, Bouncy, Graf Zahl
                          zDoom Forum guys, for putting up with my
                          constant questions

===========================================================================
* What is included *

New levels              : 7
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Hexen
Map #                   : MAP01-MAP07
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Nope
Other game styles       : None
Difficulty Settings     : Yes

                          Easy   - You get some extra items in map 1
                          Medium - Reduced monsters
                          Hard   - Assloads of monsters

* Construction *

Base                    : Pure Gold
Build Time              : Yes
Editor(s) used          : ZETH, NWT, Wintex, XWE, ZDBSP
Known Bugs              : None
May Not Run With...     : Only works with zDoom!

* Copyright / Permissions *

Authors MAY use these levels as a base to build additional
levels.  Give credit please!

Here are the permissions from the .txt files of the maps used.

dfort.txt
Authors may use the contents of this file as a base for
modification or reuse, as long as I'm credited.

reclaim.txt
Authors MAY use this level as a base to build additional
levels; just give me credit.  Don't blame me if something
goes wrong, though.

bast_cha.txt
Authors may use this level as a base to build additional levels but I'd like 
them to contact to me, and write my name in their readme file (and include 
this file intact *:) 

eidolon.txt
Authors May use this level as they want (i'd like to see it converted 
to Hexen).

torture.txt
Authors MAY use this level as a base to build additional
levels; just give me credit.  Don't blame me if something
goes wrong, though.

HKHAZD11.TXT
Authors MAY use this level as a base to build additional levels.  
You may do whatever you want with this file.

gnosis.txt
Authors MAY use this level as a base to build additional levels. But please send,
me an E-Mail, so I will know you are using it.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

Maps

CHAOS GATES

CHAOS GATES (MAP01)

Deathmatch Spawns
0
Co-op Spawns
28
KORAX'S BIG BIRTHDAY PARTY!

KORAX'S BIG BIRTHDAY PARTY! (MAP07)

Deathmatch Spawns
0
Co-op Spawns
4
KORAX'S BACK PORT

KORAX'S BACK PORT (MAP02)

Deathmatch Spawns
0
Co-op Spawns
10
VERY BAD ROTTEN AREA

VERY BAD ROTTEN AREA (MAP03)

Deathmatch Spawns
0
Co-op Spawns
4
KORAX'S SWAMP HOLE

KORAX'S SWAMP HOLE (MAP04)

Deathmatch Spawns
0
Co-op Spawns
4
TOMB OF DEAD SCARY THINGS

TOMB OF DEAD SCARY THINGS (MAP05)

Deathmatch Spawns
0
Co-op Spawns
36
CLOCKWERX

CLOCKWERX (MAP06)

Deathmatch Spawns
0
Co-op Spawns
4

Graphics