duel32-beta4.pk3
duel32-beta4.pk3 (Doom II) is a PK3 featuring 33 maps (BOO, BRIT11 MAP01, BRIT11 MAP02, BRIT11 MAP05, DUEL16 START, and more)
Filenames
duel32-beta4.pk3
Size
5.71 MB
MD5
fcb98696ecbd7aecb4b0d4c45bf91b92
SHA-1
2efcd58182e6b0bd76d421754a5051d3f925fe76
SHA-256
d27ff8dc124291b04059bfd7f4edffce048607e836526ef7d1dd252ad2bc86d5
WAD Type
PK3
IWAD
Doom II
Engines
Unknown
Lumps
319
Maps
BOO, BRIT11M1, BRIT11M2, BRIT11M5, DUEL16, DWEL2M1, DWEL2M11, DWGO5M1, DWGO5M7, DWGO6M1, DWGO6M11, EXODUS11, EXPOSED, FULOSER, GWAR16, GWAR20, GWAR24, HIPAFRAG, JUDAS23_, KING1, LAZ1JM4, LEGEND_A, MOO2D, OBLIVX, POBLA8, SHOOT, SIPOOMA, SSL2, START, STYX1M1, UROBUROS, XENOS9M4, XFIRE5
Read Me
Beta 4 (7/11/10) - Added support for Spanish, French, Portuguese, Czech and Russian languages. - Modified global ACS to not force DMFLAGS, for 98b compatibility. - New START map created using UDMF map format. There is no secret in it yet, so don't bother looking. There's also no way to access DUEL16 yet. Beta 3 (11/14/09) - Added Stealth's ZDaemon Oldschool Emulation wad. - Added TITLEPIC and CONBACK. - Addeded two hidden switches to the secret map. - Fixed a bug in EXODUS1ON1 that manifests itself in Skulltag. - Fixed a wrong texture in the secret map. - Made the teleporter ball semi-translucent. - Moved per-player map pick messages to the bottom of the screen. - Removed the puzzle almost entirely. The secret map is now much more convenient to access. - START map is now sectioned off into colored quadrants to better orient the player. Beta 2 (10/31/09) - All maps actually have pictures now, normal resolution 128x96 and high resolution 512x384. - Monkeypatched a bug that forced you to choose between not being able to use the map warps and allowing players to exit maps prematurely. - Updated ????????'s puzzle, now the solution is not as obscure. - Updated the secret map. Beta 1 (10/10/09) - Initial release love and kisses AlexMax
Beta 4 (7/11/10) - Added support for Spanish, French, Portuguese, Czech and Russian languages. - Modified global ACS to not force DMFLAGS, for 98b compatibility. - New START map created using UDMF map format. There is no secret in it yet, so don't bother looking. There's also no way to access DUEL16 yet. Beta 3 (11/14/09) - Added Stealth's ZDaemon Oldschool Emulation wad. - Added TITLEPIC and CONBACK. - Addeded two hidden switches to the secret map. - Fixed a bug in EXODUS1ON1 that manifests itself in Skulltag. - Fixed a wrong texture in the secret map. - Made the teleporter ball semi-translucent. - Moved per-player map pick messages to the bottom of the screen. - Removed the puzzle almost entirely. The secret map is now much more convenient to access. - START map is now sectioned off into colored quadrants to better orient the player. Beta 2 (10/31/09) - All maps actually have pictures now, normal resolution 128x96 and high resolution 512x384. - Monkeypatched a bug that forced you to choose between not being able to use the map warps and allowing players to exit maps prematurely. - Updated ????????'s puzzle, now the solution is not as obscure. - Updated the secret map. Beta 1 (10/10/09) - Initial release love and kisses AlexMax