The Nucleus
Another month, another release: this time, a very sketchy (and I admit, ugly) original idea left to lie on my hard drive for 13 years (now 14, happy new year...
Filenames
nucleus.wad
Size
328.17 KB
MD5
91738167bf5dc604a8efb6fb1099cac5
SHA-1
2eceb95722f44c84437bd02b4cee30ed52d38ae9
SHA-256
906ec6a062332fc69ceff75d7618765da106f2a2371f5232843f0c18938c8cb5
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, ZDoom, Doom II
Lumps
11
Maps
MAP08
Download
Read Me
=========================================================================== Advanced engine needed : GZdoom or Zdoom Primary purpose : Single play =========================================================================== Title : The Nucleus Filename : nucleus.wad Release date : February 7, 2011 Author : Varant Yessayan Email Address : [email protected] Other Files By Author : Awash in Blood, Firestorm, Path to Oblivion Misc. Author Info : See Awash in Blood's .txt for all you'll need to know about me in so public a forum. Description : Another month, another release: this time, a very sketchy (and I admit, ugly) original idea left to lie on my hard drive for 13 years (now 14, happy new year!) has gotten a new lease on life as a bloody, brutal self-contained level. Geared for less switch hunt (I read the criticism), more slaughter. All roads lead back to the core, the main arena, hence the title of the piece. There aren't any difficulty settings implemented: only the speed of your foes and the pain you're dealt need increase. Ammo and health are tight, of course. But no getting stuck in nukage pits this time around, I promise! As usual, freelook and jumping need to be activated for full enjoyment. Cheers! =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 08 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : Modified Build Time : Couple of months - fastest. build. ever! Editor(s) used : Doombuilder 1.68 Known Bugs : None that I've found. Notify me if your experience varies. May Not Run With... : Non-limit-removing ports, I suppose. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors