X - Part 2: The Second Brood

X - Part 2: The Second Brood

The unofficial second part of Ogre's amazing wad (with permission), you find the main area of the UAC Earth-HQ after aimlessly wandering looking for it.

Filenames
xbrood2.wad
Size
2.47 MB
MD5
0fa71ac45f2c7ae6b0fd3a062a62b6ea
SHA-1
2e8c93a545acf1f8f12f7f6e56a4ed77b39859d6
SHA-256
ad4b6ecc43e44592f9931ab8a2a8bf423164102335dc3d5a909a914a7473e97b
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
37
Maps
MAP01, MAP02, MAP03

Read Me

===========================================================================
Advanced engine needed  : Skulltag/Zandronum
Primary purpose         : One player.
===========================================================================
Title                   : X - Part 2: The Second Brood
Filename                : XBROOD2.WAD
Release date            : 31/05/14
Author                  : nambona890
Email Address           : [email protected]
Other Files By Author   : Just look up my name.
Misc. Author Info       : I am awesome!

Description             : The unofficial second part of Ogre's amazing wad
                          (with permission), you find the main area of the
                          UAC Earth-HQ after aimlessly wandering looking
                          for it.
                          

Additional Credits to   : XBROOD.WAD was made by Ogre, an amazing map
                          author. I asked his permission to make this
                          sequel to it.
===========================================================================
* What is included *

New levels              : 3 BIG levels
Sounds                  : New ambient sounds
Music                   : From System Shock
Graphics                : New TITLEPIC, M_DOOM, M_SKULL1 & 2, and a few new textures.
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : Not in any way.


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : Not enough room
Deathmatch 2-4 Player   : Not enough room
Other game styles       : Narp
Difficulty Settings     : Uh, no


* Construction *

Base                    : New from scratch
Build Time              : 2 Weeks
Editor(s) used          : Slade, GZDoom Builder
Known Bugs              : Some things don't face the right angle. I can not
                          fix this in any way. Probably a bug with UDMF.
                          
                          Second, some scripts don't work with (G)ZDoom.
May Not Run With...     : Vanilla Doom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
1

Graphics