Ray Poward
It's Ray Poward from Contra: Legacy of War. Bit of a rough translation from the PS1 game into Doom so hopefully it plays well enough to work.
Filenames
contraskin.wad
Size
219.46 KB
MD5
24de96bf6f35ad290b07f29658182fa6
SHA-1
2e041cef323393685ff3d3a0bddf6190cbe7eabd
SHA-256
943dcda6f572a2b279d084de94c61b96c1c217c07873f625fb8e75fa1c9e9d93
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
97
Read Me
=========================================================================== Archive Maintainer : place under skins/ Advanced engine needed : Anything that supports player skins. Primary purpose : Single + coop play =========================================================================== Title : Ray Poward Filename : contraskin.wad Release date : 11/17/17 Author : Michael Jan Krizik (valkiriforce) Email Address : [redacted] Other Files By Author : See the "about me" section on my Doomworld profile. Misc. Author Info : Old school Doomer/Contra player. Description : It's Ray Poward from Contra: Legacy of War. Bit of a rough translation from the PS1 game into Doom so hopefully it plays well enough to work. Additional Credits to : Konami for making questionable decisions in handing Contra over to European developers who graced us with Legacy of War's existence. =========================================================================== * What is included * New levels : none Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : Player skin. Difficulty Settings : Not implemented * Construction * Base : New from scratch. Build Time : 1 night and 1 morning. Editor(s) used : MS Paint and XWE. Known Bugs : None. May Not Run With : Ports that don't allow player skin support. Tested With : ZDoom/Skulltag/ZDaemon * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors