TekBase

TekBase

Demons have invaded again, yada yada, shoot 'em up in 12 varied levels, going from a simple Tech base to a demon infested tourist trap castle. All maps beata...

Filenames
tekbase.wad
Size
1.96 MB
MD5
0b0bb99703a77f01947c19b0f8721610
SHA-1
2af5e7cba787401cacc2290e8ed7664540b860c8
SHA-256
04da7cfc4c0b1c0bff32c4733a378f84b28814be612298b0eb6b117b9a3b2559
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Doom II
Lumps
143
Maps
MAP20, MAP15, MAP31, MAP19, MAP28, MAP18, MAP32, MAP22, MAP16, MAP14, MAP17, MAP23, MAP21

Read Me

===========================================================================
Advanced engine needed  : Designed for GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : TekBase
Filename                : Tekbase.wad
Release date            : 17/01/15
Author                  : Rhys
Email Address           : [email protected]
Other Files By Author   : Sewerage.wad
                          Claustro.wad

Description             : Demons have invaded again, yada yada, shoot 'em
                          up in 12 varied levels, going from a simple Tech
                          base to a demon infested tourist trap castle.
                          
                          All maps beatable from a pistol start.
                          
                          Starts on Map14 because XWE scares and confuses
                          me.

Additional Credits to   : Codeimp for Doom builder 2
===========================================================================
* What is included *

New levels              : 12 levels, plus a stupid level you should probs
                          ignore
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP14
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : On and off over a few months
Editor(s) used          : Doombuilder 2
Known Bugs              : Window textures seem broken on anything other
                          than GZdoom.
                          
                          Probably a few missed Misaligned textures.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP20

MAP20

Deathmatch Spawns
0
Co-op Spawns
4
MAP15

MAP15

Deathmatch Spawns
0
Co-op Spawns
4
MAP31

MAP31

Deathmatch Spawns
0
Co-op Spawns
4
MAP19

MAP19

Deathmatch Spawns
0
Co-op Spawns
1
MAP28

MAP28

Deathmatch Spawns
0
Co-op Spawns
8
MAP18

MAP18

Deathmatch Spawns
0
Co-op Spawns
4
MAP32

MAP32

Deathmatch Spawns
0
Co-op Spawns
1
MAP22

MAP22

Deathmatch Spawns
0
Co-op Spawns
1
MAP16

MAP16

Deathmatch Spawns
0
Co-op Spawns
4
MAP14

MAP14

Deathmatch Spawns
0
Co-op Spawns
4
MAP17

MAP17

Deathmatch Spawns
0
Co-op Spawns
4
MAP23

MAP23

Deathmatch Spawns
0
Co-op Spawns
4
MAP21

MAP21

Deathmatch Spawns
0
Co-op Spawns
4