Die, Fuhrer, Die
Die, Fuhrer, Die - die.wad (Doom II) is a PWAD featuring 10 maps (MAP01, MAP02, MAP03, MAP04, MAP05, and more)
Filenames
die.wad
Size
4.20 MB
MD5
bd5c459c1119680b50569c65868eb3cc
SHA-1
2a2c6cca4124ed53e51f73228ae06c6eb67fc7ad
SHA-256
7b6553874c1acb61b381df36e33db6b24d5c110d0d9362297b5fa101e21643ff
WAD Type
PWAD
IWAD
Doom II
Engines
Unknown
Lumps
1120
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10
Read Me
This wad is a WolfenDOOM scenario for DOOM II; in other words, a Wolf3D TC. It should NOT be played with the doom2.exe, however. For best results, use one of the source port engines such as Legacy or PrBoom. These engines, and others, can be downloaded from Doomworld at: http://www.doomworld.com/ports/index.shtml ============================================================ Title: Die, Fuhrer, Die Filename: DIE.WAD Author: Laz Rojas Email Address: [email protected], [email protected] Misc. Author Info: web site at http://www.doomworld.com/wolfendoom Description: Recreation of the Wolfenstein 3D scenario "Die, Fuhrer, Die". Created entirely on a Macintosh. Features ambient sounds. Additional Credits to: The guys at id, for creating both Doom and Wolfenstein. ============================================================ *Play Information* Game: Doom II Level #: MAP01-MAP10 Single Player: Yes Cooperative 2-4 Player: No Deathmatch 2-4 Player: No Difficulty Settings: No New Sounds: Yes New Graphics: Yes New Music: No Demos Replaced: None *Construction* Base: New levels from scratch, recreating "Die, Fuhrer, Die" Build Time: Probably too much Editor(s) Used: Demon, HellMaker, Deimos, MacBSP Known Bugs: None *Copyright/Permissions* Authors may not use this level as a base to build additional levels. You may distribute this WAD as long as this read me is included. *Where to get this WAD* FTP Sites: BBS Numbers: Other: http://www.doomworld.com/wolfendoom ============================================================