32in24-11: Occupy Doomworld

32in24-11: Occupy Doomworld

Welcome, all, to the eleventh iteration of 32in24, brought to you by YEDS! This time, we've gone for 8-player free-for-all, but with a twist! After finishing...

Filenames
32in24-11.wad
Size
26.32 MB
MD5
ce615cad841235ca64510313f973bc5c
SHA-1
29a026fa9fc6d9470114ceb25fb7fb4aa120fa93
SHA-256
db5138aff728221a15d276e2d2c4192312f852ed8f2316981400c6c61e9fb04a
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
2344
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32, MAP33, MAP34, MAP35, MAP36, MAP37, MAP38, MAP39, MAP40, MAP41, MAP42, MAP43, MAP44, MAP45

Read Me

===========================================================================
Advanced engine needed  : Boom-compatible multiplayer client
                          (Skulltag, ZDaemon, or Odamex recommended)
Primary purpose         : Deathmatch
===========================================================================
Title                   : 32in24-11: Occupy Doomworld
Filename                : 32in24-11.wad
Release date            : 11/4/2011
Author                  : The 32in24 Team!
Email Address           : [email protected]
                          [email protected]
                          [email protected] (compiler)

Other Files By Author   : 32in24.wad (FFA), 32in24sp.wad, 32in24-3.wad
                          (DUEL CORE EDITION), 32in24-4.wad (CTF),
                          32in24-5.wad (FFA) 32in24-6.wad (FFA),
                          32in24-7.wad (CTF), 32in24-d.wad (SP),
                          32in24-8.wad (FFA), gw2.wad (with Hellbent),
                          32in24-9.wad (Return of DUEL CORE)
                          32in24-10.wad (MAPS FOR THE MAP GOD)

Description             : Welcome, all, to the eleventh iteration of
                          32in24, brought to you by YEDS!  This time,
                          we've gone for 8-player free-for-all, but with a
                          twist!  After finishing our levels, we spent a
                          full week on playtesting, including a full
                          session on Odamex Nitro!  We hope that this
                          rigorous testing process has resulted in a
                          strong, memorable collection of levels for you to
                          play!  You owe it to yourself to stick it to the
                          Man!
                          
                          This WAD is dedicated to Slab Bulkhead, Fridge
                          Largemeat, Punt Speedchunk, Butch Deadlift, Bold
                          Bigflanks, Splint Chesthair, Flint Ironstag, Bolt
                          Vanderhuge, Thick McRunfast, Blast Hardcheese,
                          Buff Drinklots, Trunk Slamchest, Fist Rockbone,
                          Stump Beefgnaw, Smash Lampjaw, Punch Rockgroin,
                          Buck Plankchest, Stump Chunkman, Dirk Hardpeck,
                          Rip Steakface, Slate Slabrock, Crud Bonemeal,
                          Brick Hardmeat, Rip Sidecheek, Punch Sideiron,
                          Gristle McThornBody, Slake Fistcrunch, Buff
                          Hardback, Bob Johnson, Blast Thickneck, Crunch
                          Buttsteak, Slab Squatthrust, Lump Beefbroth,
                          Touch Rustrod, Reef Blastbody, Big McLargehuge,
                          Smoke Manmuscle, Beat Punchbeef, Pack Blowfist,
                          and Roll Fizzlebeef.  Their names will never be
                          forgotten.
                          
                          The levels in this iteration of the series are:
                          
                          MAP01: Morning Wood
                                 by 40oz
                          MAP02: Graytest Thing Since Sliced Bread
                                 by skillsaw
                          MAP03: Vrack to the Izzo
                                 by esselfortium
                          MAP04: Fuck Doom Builder
                                 by majik
                          MAP05: Green Gone Wild: Spring Break 2k11
                                 by Tango
                          MAP06: Earl Gray
                                 by RottKing
                          MAP07: Caress Me Roughly
                                 by ClonedPickle
                          MAP08: Conveyor Belt Carnage
                                 by Joshy and Tango
                          MAP09: Meanwhile, in Finland
                                 by Da Spadger and Tango
                          MAP10: Horizontal Delight
                                 by Forty-Two
                          MAP11: Rotary Supercollider
                                 by Xaser
                          MAP12: Gray Pride!
                                 by TheMionicDonut
                          MAP13: Waterways
                                 by Olympus
                          MAP14: Pit of Psychotic Repair
                                 by Malinku
                          MAP15: What the Tech
                                 by skillsaw
                          MAP16: This Map is Shit
                                 by Melon
                          MAP17: The Ultraman Torment N' Torture
                                 by esselfortium
                          MAP18: Concretion
                                 by Jimmy91
                          MAP19: Deathmatch the Way id Did
                                 by 40oz
                          MAP20: Kanterflux
                                 by kuchikitaichou
                          MAP21: Ipecac
                                 by Mechadon
                          MAP22: Unlimited Grey Works
                                 by Wartorn and majik
                          MAP23: Gothic Stronghold
                                 by Whoo
                          MAP24: Auf Wiedersehen, Sonne
                                 by The Green Herring
                          MAP25: RooneyTech
                                 by Phobus
                          MAP26: Storming the Castle
                                 by Snakes
                          MAP27: Bordertown
                                 by Mithran Denizen
                          MAP28: Macrocastle
                                 by Krispavera
                          MAP29: Knee-Deep in Zeldoom
                                 by esselfortium
                          MAP30: STAIRTAN3
                                 by majik
                          MAP31: Radish Juice
                                 by Mechadon
                          MAP32: Clay Pig 2: Gordo's Revenge
                                 by Mechadon
                          MAP33: Electronic Arts Headquarters
                                 by TheMionicDonut
                          MAP34: Welcome to Die
                                 by TheMionicDonut
                          MAP35: Techbase #5759
                                 by Tib
                          MAP36: Startown
                                 by Melon
                          MAP37: New York '77
                                 by Processing Control
                          MAP38: Genital Hogwarts
                                 by 40oz
                          MAP39: No Place for Rest
                                 by The Green Herring
                          MAP40: Going Viral
                                 by Phobus
                          MAP41: Tortuga
                                 by Icytux
                          MAP42: Melting Universe
                                 by Walter Confalonieri
                          MAP43: Hall of Blood
                                 by Pottus
                          MAP44: TechBase Terror
                                 by Edward850
                          MAP45: American Gladiator
                                 by Sigvatr

Additional Credits to   : dew for his immense amount of effort and time
                          spent on ensuring the balance of this WAD is
                          absolutely PERFECT.
                          The Green Herring for compilation and all the
                          small bits of polish that make this shine.
                          Shaikoten for project lead and not opening Doom
                          Builder once but managing to keep everyone on
                          task and on time.
                          essel for co-leading and generally being awesome.
                          Ralphis for his critiques and getting us hooked
                          up with Odamex Nitro. But also for breaking our
                          Nitro servers with the new release :|
                          Odamex Nitro crew including HumanBones and Hex.
                          CC4 crew for the texture wad.
                          All the MIDI composers whose music we ganked.
                          Xaser for the HELP graphic.
                          deathz0r for absolutely nothing, yet again.
                          Carn for being the butt of bad jokes even though
                          he's not really fat or much of a bad guy.

Why we did it this way  : So most 32in24s just plop out all the maps in one
                          day and we play them like that. That or the
                          layouts are done in a day and we spend like a
                          month detailing them. And I (shaikoten) was
                          getting a little sick of having some inconsistent
                          quality. Sure we produced a lot of great maps,
                          but on the other hand there were a lot of turds.
                          The approach we took to this 32in24 was to, as
                          usual, make the 32 maps in 24 hours (45 in this
                          case,) and then spend a week not on detailing,
                          but on playtesting to make sure that everything
                          played great. It turns out a lot of those maps
                          that started out as turds were salvaged by this
                          simple process and turned into really fun, and
                          highly refined maps, still made in a much shorter
                          time than the majority of Doom projects of this
                          quality. I'm extremely proud of this release, and
                          I hope the competitive doomers out there, or the
                          hardcore FFA players, can find a set of great
                          maps to latch onto.

===========================================================================
* What is included *

New levels              : 45
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : MAPINFO recommended
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP45
Single Player           : No (unless you're bored!)
Cooperative 2-4 Player  : No
Deathmatch 4-8 Player   : Designed for
Other game styles       : Freestyle
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : One day for layouts, two weeks for testing and
                          refinement to perfection.
Editor(s) used          : Pretty much all of them.
Known Bugs              : You cannot play any level past MAP32 in Boom.
                          Everyone here at YEDS regrets this.
May Not Run With...     : [insert trite joke here] (or Doom2.exe)


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
===========================================================================
Advanced engine needed  : Boom-compatible multiplayer client
                          (Skulltag, ZDaemon, or Odamex recommended)
Primary purpose         : Deathmatch
===========================================================================
Title                   : 32in24-11: Occupy Doomworld
Filename                : 32in24-11.wad
Release date            : 11/4/2011
Author                  : The 32in24 Team!
Email Address           : [email protected]
                          [email protected]
                          [email protected] (compiler)

Other Files By Author   : 32in24.wad (FFA), 32in24sp.wad, 32in24-3.wad
                          (DUEL CORE EDITION), 32in24-4.wad (CTF),
                          32in24-5.wad (FFA) 32in24-6.wad (FFA),
                          32in24-7.wad (CTF), 32in24-d.wad (SP),
                          32in24-8.wad (FFA), gw2.wad (with Hellbent),
                          32in24-9.wad (Return of DUEL CORE)
                          32in24-10.wad (MAPS FOR THE MAP GOD)

Description             : Welcome, all, to the eleventh iteration of
                          32in24, brought to you by YEDS!  This time,
                          we've gone for 8-player free-for-all, but with a
                          twist!  After finishing our levels, we spent a
                          full week on playtesting, including a full
                          session on Odamex Nitro!  We hope that this
                          rigorous testing process has resulted in a
                          strong, memorable collection of levels for you to
                          play!  You owe it to yourself to stick it to the
                          Man!
                          
                          This WAD is dedicated to Slab Bulkhead, Fridge
                          Largemeat, Punt Speedchunk, Butch Deadlift, Bold
                          Bigflanks, Splint Chesthair, Flint Ironstag, Bolt
                          Vanderhuge, Thick McRunfast, Blast Hardcheese,
                          Buff Drinklots, Trunk Slamchest, Fist Rockbone,
                          Stump Beefgnaw, Smash Lampjaw, Punch Rockgroin,
                          Buck Plankchest, Stump Chunkman, Dirk Hardpeck,
                          Rip Steakface, Slate Slabrock, Crud Bonemeal,
                          Brick Hardmeat, Rip Sidecheek, Punch Sideiron,
                          Gristle McThornBody, Slake Fistcrunch, Buff
                          Hardback, Bob Johnson, Blast Thickneck, Crunch
                          Buttsteak, Slab Squatthrust, Lump Beefbroth,
                          Touch Rustrod, Reef Blastbody, Big McLargehuge,
                          Smoke Manmuscle, Beat Punchbeef, Pack Blowfist,
                          and Roll Fizzlebeef.  Their names will never be
                          forgotten.
                          
                          The levels in this iteration of the series are:
                          
                          MAP01: Morning Wood
                                 by 40oz
                          MAP02: Graytest Thing Since Sliced Bread
                                 by skillsaw
                          MAP03: Vrack to the Izzo
                                 by esselfortium
                          MAP04: Fuck Doom Builder
                                 by majik
                          MAP05: Green Gone Wild: Spring Break 2k11
                                 by Tango
                          MAP06: Earl Gray
                                 by RottKing
                          MAP07: Caress Me Roughly
                                 by ClonedPickle
                          MAP08: Conveyor Belt Carnage
                                 by Joshy and Tango
                          MAP09: Meanwhile, in Finland
                                 by Da Spadger and Tango
                          MAP10: Horizontal Delight
                                 by Forty-Two
                          MAP11: Rotary Supercollider
                                 by Xaser
                          MAP12: Gray Pride!
                                 by TheMionicDonut
                          MAP13: Waterways
                                 by Olympus
                          MAP14: Pit of Psychotic Repair
                                 by Malinku
                          MAP15: What the Tech
                                 by skillsaw
                          MAP16: This Map is Shit
                                 by Melon
                          MAP17: The Ultraman Torment N' Torture
                                 by esselfortium
                          MAP18: Concretion
                                 by Jimmy91
                          MAP19: Deathmatch the Way id Did
                                 by 40oz
                          MAP20: Kanterflux
                                 by kuchikitaichou
                          MAP21: Ipecac
                                 by Mechadon
                          MAP22: Unlimited Grey Works
                                 by Wartorn and majik
                          MAP23: Gothic Stronghold
                                 by Whoo
                          MAP24: Auf Wiedersehen, Sonne
                                 by The Green Herring
                          MAP25: RooneyTech
                                 by Phobus
                          MAP26: Storming the Castle
                                 by Snakes
                          MAP27: Bordertown
                                 by Mithran Denizen
                          MAP28: Macrocastle
                                 by Krispavera
                          MAP29: Knee-Deep in Zeldoom
                                 by esselfortium
                          MAP30: STAIRTAN3
                                 by majik
                          MAP31: Radish Juice
                                 by Mechadon
                          MAP32: Clay Pig 2: Gordo's Revenge
                                 by Mechadon
                          MAP33: Electronic Arts Headquarters
                                 by TheMionicDonut
                          MAP34: Welcome to Die
                                 by TheMionicDonut
                          MAP35: Techbase #5759
                                 by Tib
                          MAP36: Startown
                                 by Melon
                          MAP37: New York '77
                                 by Processing Control
                          MAP38: Genital Hogwarts
                                 by 40oz
                          MAP39: No Place for Rest
                                 by The Green Herring
                          MAP40: Going Viral
                                 by Phobus
                          MAP41: Tortuga
                                 by Icytux
                          MAP42: Melting Universe
                                 by Walter Confalonieri
                          MAP43: Hall of Blood
                                 by Pottus
                          MAP44: TechBase Terror
                                 by Edward850
                          MAP45: American Gladiator
                                 by Sigvatr

Additional Credits to   : dew for his immense amount of effort and time
                          spent on ensuring the balance of this WAD is
                          absolutely PERFECT.
                          The Green Herring for compilation and all the
                          small bits of polish that make this shine.
                          Shaikoten for project lead and not opening Doom
                          Builder once but managing to keep everyone on
                          task and on time.
                          essel for co-leading and generally being awesome.
                          Ralphis for his critiques and getting us hooked
                          up with Odamex Nitro. But also for breaking our
                          Nitro servers with the new release :|
                          Odamex Nitro crew including HumanBones and Hex.
                          CC4 crew for the texture wad.
                          All the MIDI composers whose music we ganked.
                          Xaser for the HELP graphic.
                          deathz0r for absolutely nothing, yet again.
                          Carn for being the butt of bad jokes even though
                          he's not really fat or much of a bad guy.

Why we did it this way  : So most 32in24s just plop out all the maps in one
                          day and we play them like that. That or the
                          layouts are done in a day and we spend like a
                          month detailing them. And I (shaikoten) was
                          getting a little sick of having some inconsistent
                          quality. Sure we produced a lot of great maps,
                          but on the other hand there were a lot of turds.
                          The approach we took to this 32in24 was to, as
                          usual, make the 32 maps in 24 hours (45 in this
                          case,) and then spend a week not on detailing,
                          but on playtesting to make sure that everything
                          played great. It turns out a lot of those maps
                          that started out as turds were salvaged by this
                          simple process and turned into really fun, and
                          highly refined maps, still made in a much shorter
                          time than the majority of Doom projects of this
                          quality. I'm extremely proud of this release, and
                          I hope the competitive doomers out there, or the
                          hardcore FFA players, can find a set of great
                          maps to latch onto.

===========================================================================
* What is included *

New levels              : 45
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : MAPINFO recommended
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP45
Single Player           : No (unless you're bored!)
Cooperative 2-4 Player  : No
Deathmatch 4-8 Player   : Designed for
Other game styles       : Freestyle
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : One day for layouts, two weeks for testing and
                          refinement to perfection.
Editor(s) used          : Pretty much all of them.
Known Bugs              : You cannot play any level past MAP32 in Boom.
                          Everyone here at YEDS regrets this.
May Not Run With...     : [insert trite joke here] (or Doom2.exe)


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

Morning Wood

Morning Wood (MAP01)

Deathmatch Spawns
11
Co-op Spawns
1
Graytest Thing Since Sliced Bread

Graytest Thing Since Sliced Bread (MAP02)

Deathmatch Spawns
9
Co-op Spawns
1
Vrack to the Izzo

Vrack to the Izzo (MAP03)

Deathmatch Spawns
7
Co-op Spawns
1
Fuck Doom Builder

Fuck Doom Builder (MAP04)

Deathmatch Spawns
17
Co-op Spawns
1
Green Gone Wild: Spring Break 2k11

Green Gone Wild: Spring Break 2k11 (MAP05)

Deathmatch Spawns
9
Co-op Spawns
1
Earl Gray

Earl Gray (MAP06)

Deathmatch Spawns
11
Co-op Spawns
1
Caress Me Roughly

Caress Me Roughly (MAP07)

Deathmatch Spawns
12
Co-op Spawns
1
Conveyor Belt Carnage

Conveyor Belt Carnage (MAP08)

Deathmatch Spawns
11
Co-op Spawns
1
Meanwhile, in Finland

Meanwhile, in Finland (MAP09)

Deathmatch Spawns
8
Co-op Spawns
1
Horizontal Delight

Horizontal Delight (MAP10)

Deathmatch Spawns
11
Co-op Spawns
1
Rotary Supercollider

Rotary Supercollider (MAP11)

Deathmatch Spawns
10
Co-op Spawns
1
Gray Pride!

Gray Pride! (MAP12)

Deathmatch Spawns
9
Co-op Spawns
1
Waterways

Waterways (MAP13)

Deathmatch Spawns
8
Co-op Spawns
1
Pit of Psychotic Repair

Pit of Psychotic Repair (MAP14)

Deathmatch Spawns
9
Co-op Spawns
1
What the Tech

What the Tech (MAP15)

Deathmatch Spawns
8
Co-op Spawns
1
This Map is Shit

This Map is Shit (MAP16)

Deathmatch Spawns
8
Co-op Spawns
1
The Ultraman Torment N' Torture

The Ultraman Torment N' Torture (MAP17)

Deathmatch Spawns
8
Co-op Spawns
1
Concretion

Concretion (MAP18)

Deathmatch Spawns
10
Co-op Spawns
1
Deathmatch the Way id Did

Deathmatch the Way id Did (MAP19)

Deathmatch Spawns
12
Co-op Spawns
1
Kanterflux

Kanterflux (MAP20)

Deathmatch Spawns
13
Co-op Spawns
1
Ipecac

Ipecac (MAP21)

Deathmatch Spawns
10
Co-op Spawns
1
Unlimited Grey Works

Unlimited Grey Works (MAP22)

Deathmatch Spawns
15
Co-op Spawns
1
Gothic Stronghold

Gothic Stronghold (MAP23)

Deathmatch Spawns
8
Co-op Spawns
1
Auf Wiedersehen, Sonne

Auf Wiedersehen, Sonne (MAP24)

Deathmatch Spawns
8
Co-op Spawns
1
RooneyTech

RooneyTech (MAP25)

Deathmatch Spawns
8
Co-op Spawns
1
Storming the Castle

Storming the Castle (MAP26)

Deathmatch Spawns
8
Co-op Spawns
1
Bordertown

Bordertown (MAP27)

Deathmatch Spawns
8
Co-op Spawns
4
Macrocastle

Macrocastle (MAP28)

Deathmatch Spawns
8
Co-op Spawns
1
Knee-Deep in Zeldoom

Knee-Deep in Zeldoom (MAP29)

Deathmatch Spawns
10
Co-op Spawns
1
STAIRTAN3

STAIRTAN3 (MAP30)

Deathmatch Spawns
16
Co-op Spawns
1
Radish Juice

Radish Juice (MAP31)

Deathmatch Spawns
10
Co-op Spawns
1
Clay Pig 2: Gordo's Revenge

Clay Pig 2: Gordo's Revenge (MAP32)

Deathmatch Spawns
10
Co-op Spawns
1
EA Headquarters

EA Headquarters (MAP33)

Deathmatch Spawns
8
Co-op Spawns
1
Welcome to Die

Welcome to Die (MAP34)

Deathmatch Spawns
8
Co-op Spawns
1
Techbase #5759

Techbase #5759 (MAP35)

Deathmatch Spawns
8
Co-op Spawns
1
Startown

Startown (MAP36)

Deathmatch Spawns
8
Co-op Spawns
1
New York '77

New York '77 (MAP37)

Deathmatch Spawns
12
Co-op Spawns
1
Genital Hogwarts

Genital Hogwarts (MAP38)

Deathmatch Spawns
12
Co-op Spawns
1
No Place for Rest

No Place for Rest (MAP39)

Deathmatch Spawns
8
Co-op Spawns
1
Going Viral

Going Viral (MAP40)

Deathmatch Spawns
10
Co-op Spawns
1
Tortuga

Tortuga (MAP41)

Deathmatch Spawns
12
Co-op Spawns
1
Melting Universe

Melting Universe (MAP42)

Deathmatch Spawns
8
Co-op Spawns
1
Hall of Blood

Hall of Blood (MAP43)

Deathmatch Spawns
8
Co-op Spawns
1
TechBase Terror

TechBase Terror (MAP44)

Deathmatch Spawns
10
Co-op Spawns
1
American Gladiator

American Gladiator (MAP45)

Deathmatch Spawns
8
Co-op Spawns
1