Nuclear Halls

Nuclear Halls

After saving the planet from demonic invasion, you took a job as a security guard at a nuclear waste management facility. You just wanted a nice, quiet job a...

Filenames
nukehall.wad
Size
278.00 KB
MD5
0aa65caaabe0743d5c58b5bfcd8eb2f0
SHA-1
29978db83c10b3edfb2be6ef5c5a412365cf1133
SHA-256
3e143839fbfcada5a47dee5ee9e0c30107a6912239a2a5016492375a9262f27a
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single-player
===========================================================================
Title                   : Nuclear Halls
Filename                : NUKEHALL.WAD
Release date            : April 2015
Author                  : Adam Windsor / Capellan
Email Address           : crowroadaw@yahoo.com.au
Other Files By Author   : This and that
Misc. Author Info       : n/a 

Description             : After saving the planet from demonic invasion, 
                          you took a job as a security guard at a nuclear
                          waste management facility. You just wanted a 
                          nice, quiet job and to forget about Hell for a
                          while. Unfortunately, Hell has not forgotten You.
						  
						  REQUIRES CC4-TEX.WAD

						  NB: the light levels in the map are intended to
                              be gloomy, but not DARK.  Use whatever gamma
                              feels comfortable for you for playing IWAD
                              map02 and you should be OK.							  
						  
Additional Credits to   : SteveD and Demon of the Well for playtesting.
                          TheOrganGrinder and The Green Herring for finding
						  a couple of extra bugs.
						  Everyone else who gave feedback.
                          The folks responsible for cc4-tex.
                          iD software, of course.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No.  IDMUS02 suggested.
Graphics                : No (but uses textures from cc4-tex)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : CC4-TEX.WAD, available at
                          http://www.doomworld.com/idgames/index.php?file=levels/doom2/Ports/megawads/cchest4.zip

* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Supported, not tested
Deathmatch 2-4 Player   : Supported, not tested
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : well, it sure wasn't a speed map 
Editor(s) used          : Doom Builder 2 for 98% of the work
                          GZDoomBuilder for sound propagation checks
Known Bugs              : None
May Not Run With        : Vanilla Doom 2, Chocolate Doom
Tested With             : PrBoom+ 2.5.1.3, GZDoom 1.8.02


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
6
Co-op Spawns
4