Nuclear Halls
After saving the planet from demonic invasion, you took a job as a security guard at a nuclear waste management facility. You just wanted a nice, quiet job a...
Filenames
nukehall.wad
Size
278.00 KB
MD5
0aa65caaabe0743d5c58b5bfcd8eb2f0
SHA-1
29978db83c10b3edfb2be6ef5c5a412365cf1133
SHA-256
3e143839fbfcada5a47dee5ee9e0c30107a6912239a2a5016492375a9262f27a
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
11
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : Boom Primary purpose : Single-player =========================================================================== Title : Nuclear Halls Filename : NUKEHALL.WAD Release date : April 2015 Author : Adam Windsor / Capellan Email Address : [email protected] Other Files By Author : This and that Misc. Author Info : n/a Description : After saving the planet from demonic invasion, you took a job as a security guard at a nuclear waste management facility. You just wanted a nice, quiet job and to forget about Hell for a while. Unfortunately, Hell has not forgotten You. REQUIRES CC4-TEX.WAD NB: the light levels in the map are intended to be gloomy, but not DARK. Use whatever gamma feels comfortable for you for playing IWAD map02 and you should be OK. Additional Credits to : SteveD and Demon of the Well for playtesting. TheOrganGrinder and The Green Herring for finding a couple of extra bugs. Everyone else who gave feedback. The folks responsible for cc4-tex. iD software, of course. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No. IDMUS02 suggested. Graphics : No (but uses textures from cc4-tex) Dehacked/BEX Patch : No Demos : No Other : No Other files required : CC4-TEX.WAD, available at http://www.doomworld.com/idgames/index.php?file=levels/doom2/Ports/megawads/cchest4.zip * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Supported, not tested Deathmatch 2-4 Player : Supported, not tested Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : well, it sure wasn't a speed map Editor(s) used : Doom Builder 2 for 98% of the work GZDoomBuilder for sound propagation checks Known Bugs : None May Not Run With : Vanilla Doom 2, Chocolate Doom Tested With : PrBoom+ 2.5.1.3, GZDoom 1.8.02 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors