Slime Pit

Slime Pit

Ultra-vertical map with very few of the power weapons. Thus armour and resource control are the key to success.

Filenames
toxdm1.wad
Size
1.14 MB
MD5
748d0fe7d901d951ca42e4dfa1487e6f
SHA-1
29568460456740b8e083ce61e86fbf9f5c78ce87
SHA-256
266f7f3f085131709f55110adbd33a122dac771e016161391617593cfc34a8ae
WAD Type
PWAD
IWAD
Doom II
Engines
Legacy
Lumps
121
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Legacy 1.40 or higher
Game mode               : Deathmatch only
===========================================================================
Title                   : Slime Pit
Filename                : toxdm1.wad
Release date            : 13th May, 2004.
Author                  : toxicfluff
Email Address           : 
Other Files By Author   : No others yet released for Doom

Description             : Ultra-vertical map with very few of the power
			        weapons. Thus armour and resource control are
			        the key to success.

                          Running in OpenGL is almost a necessity, since
                          the y-shearing in software will put you at a huge
                          disadvantage through not being able to look down
                          at the lower tiers.
			  
Additional Credits to   : -Sock, for his excellent Tech1 texture set and maps
			        -ID for Doom
			        -The Legacy team for making the Legacy port, without
			         which this map wouldn't have been possible
			        -Ravage, for his flameball graphics which I've
			         reused countless times in different forms now
			        -Iori, Xio, Exl, Doomad, Frades and Doomgoat for
			         testing my various projects

===========================================================================
* What is included *

New levels              : Map01
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes, embedded in the wad
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Deathmatch 2-4 Player   : Supports up to about 4 players comfortably, although designed for 1v1
Other game styles       : No
Difficulty Settings     : No


* Construction *

Base                    : My own Q2-era fluffdm1
Build Time              : Due to lazyness, too fucking long (month or so?)
Editor(s) used          : Doom Builder, Deepsea, XWE and Wintex
Known Bugs              : No map related bugs I can think of
Will Not Run With...    : Any port other than Legacy


* Copyright / Permissions *

You MAY use the contents of this file as a base for
modification or reuse.  Should you choose to do so, please propagate
the relevant credits to your project's readme. Permissions have been
obtained from original authors for any of their resources modified or
included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
6
Co-op Spawns
1