final doom return of the evil god

final doom return of the evil god

A 21st century doom2 wad, HARD!

Filenames
fdevil.wad
Size
11.96 MB
MD5
c13d4954f88000fa71c8e5f8b0ad4e10
SHA-1
28365f36109782b89eb4b457fdebc8bef9fc373d
SHA-256
5d21b495e2fd2ac50a6d7d3d245b6fac37a370941e4903c7a26a75ee85d0cfd2
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, GZDoom, Zandronum
Lumps
626
Maps
MAP02, MAP13, MAP27, MAP18, MAP32, MAP10, MAP31, MAP11, MAP17, MAP03, MAP04, MAP26, MAP19, MAP15, MAP22, MAP14, MAP05, MAP20, MAP24, MAP12, MAP28, MAP21, MAP16, MAP01, MAP23, MAP25, MAP09, MAP07, MAP06, MAP08, MAP29, MAP30

Read Me

=================================================================================================================================
Final doom return of the evil god - The story so far  
=================================================================================================================================

The Year is 2006
You are Siglah, a top fremenink warrior. your call sign is toughest challenger,
because you are one of the toughest challengers to fight to the death in every single mission, 
and love every minute of it. apparently, you were called into 
position by communications from the aztec complex near the desert of jerizona 
suddenly zoomed in. but then, a high rank villian cuts off the communications 
sending out hellish s.w.a.t minions to storming oregon city, so now you board a helicopter 
and fly down the shores of the dallas and land on the nearby helipad on the island of kasuto, 
during your first mission. you find out that the power station is guarded by the s.w.a.t minions, 
when you negotiate off the helipad. you hear orions guards, chubbs and crash
were chatting about a deadly aqutic submarine that is befying chaotic terrorists down to oregon,
and that it will be too late to stop the sub from rolling in. so now,
you have to collect the 3 detonators of god to place in 3 different units that are being controlled
by the demon spitter that was constructed by the high rank villian himself. who calls himself by the name...
lord zamorak, he has also planned to compliscate zeon into an evil planet in order to bring hell on earth.
good luck! and happy hunting ;)

===========================================================================
Archive Maintainer      : How does this file sound?
Update to               : 11/30/16
Advanced engine needed  : Gzdoom pr boom, or skulltag a.k.a zandronum
Primary purpose         : Single + coop play
===========================================================================
Title                   : final doom return of the evil god
Filename                : fdevil
Release date            : 11/30/16
Author                  : ron
Email Address           : [redacted]
Other Files By Author   : noob project doom (noobpd.wad) pallet pack
                          (pallets.zip) and tan gloves (TANGLOV.wad)
Misc. Author Info       : A long time mapper who has come back for creativity

Description             : A 21st century doom2 wad, HARD!

Additional Credits to   : Credits to Stephen clark for the textures eirk elms
                          for the music and all other authers for everything
                          else too
===========================================================================
* What is included *

New levels              : yes
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : none
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map 01-32   (yes, a full DooM 2 episode!)
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : My creative mind
Build Time              : 7 months
Editor(s) used          : doom builder xwe
Known Bugs              : none
May Not Run With        : doom 95 dosent support dehacked
Tested With             : prboom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NoDerivatives
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nd/4.0/

You are free to copy and redistribute the material in any medium or format
for any purpose, even commercially. If you do so, you must give appropriate
credit, provide a link to the license, and indicate if changes were made. You
may do so in any reasonable manner, but not in any way that suggests the
licensor endorses you or your use.  If you remix, transform, or build upon
the material, you may not distribute the modified material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: ftp://archives.gamers.org/pub/idgames/levels/doom2/Ports/megawads/
           (and mirrors)
FTP sites: ftp://archives.gamers.org/pub/idgames/levels/doom2/Ports/megawads/

==============================================================================
I acknowledge that these levels may not suit everyone's taste, but the aim of 
this episode was to create something new, different and groundbreaking, and I 
feel that has been achieved. I value some aspects of level design more than
others, so it won't be the best thing out there, but it will stand out. And
it's still a quality episode.

That's it. Thanks for choosing to play this episode, you won't be disappointed.
Hope you enjoy it.

Some levels do have large flashing light patterns in, so people with epilepsy
should use the lite-amp cheat (IDBEHOLDL) in such areas. (esp. secret levels)

================================================================================
Remember, that DooM lives FOREVER!
================================================================================

Maps

MAP02

MAP02

Deathmatch Spawns
10
Co-op Spawns
4
MAP13

MAP13

Deathmatch Spawns
11
Co-op Spawns
4
MAP27

MAP27

Deathmatch Spawns
15
Co-op Spawns
4
MAP18

MAP18

Deathmatch Spawns
8
Co-op Spawns
4
MAP32

MAP32

Deathmatch Spawns
7
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
10
Co-op Spawns
4
MAP31

MAP31

Deathmatch Spawns
9
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
11
Co-op Spawns
4
MAP17

MAP17

Deathmatch Spawns
8
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
11
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
14
Co-op Spawns
4
MAP26

MAP26

Deathmatch Spawns
7
Co-op Spawns
4
MAP19

MAP19

Deathmatch Spawns
9
Co-op Spawns
4
MAP15

MAP15

Deathmatch Spawns
10
Co-op Spawns
4
MAP22

MAP22

Deathmatch Spawns
11
Co-op Spawns
4
MAP14

MAP14

Deathmatch Spawns
9
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
13
Co-op Spawns
4
MAP20

MAP20

Deathmatch Spawns
7
Co-op Spawns
4
MAP24

MAP24

Deathmatch Spawns
7
Co-op Spawns
4
MAP12

MAP12

Deathmatch Spawns
14
Co-op Spawns
4
MAP28

MAP28

Deathmatch Spawns
13
Co-op Spawns
4
MAP21

MAP21

Deathmatch Spawns
8
Co-op Spawns
4
MAP16

MAP16

Deathmatch Spawns
4
Co-op Spawns
4
MAP01

MAP01

Deathmatch Spawns
9
Co-op Spawns
4
MAP23

MAP23

Deathmatch Spawns
11
Co-op Spawns
4
MAP25

MAP25

Deathmatch Spawns
14
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
5
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
14
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
10
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
13
Co-op Spawns
4
MAP29

MAP29

Deathmatch Spawns
4
Co-op Spawns
4
MAP30

MAP30

Deathmatch Spawns
16
Co-op Spawns
8

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14