Green Inferno

Green Inferno

Big inspiration from E4M1 "Hell Beneath". This map is symmetrical, linear and has copy/paste details, but I guess it's playable at least. I was suppose to re...

Filenames
ginferno.wad
Size
542.26 KB
MD5
835fd8f55adf5c8dee4a5c77fd93db44
SHA-1
26e41934600e0b6ab02ba3cb597c7c74ce86ced8
SHA-256
b46cbb920bb56ec7c061c129d8d0c17c9dbf17fb6bedc773bf5a5ef691d73bde
WAD Type
PWAD
IWAD
Doom
Engines
Boom
Lumps
13
Maps
E4M1

Read Me

===========================================================================
Advanced engine needed  : Boom compatible ports
Primary purpose         : Single play
===========================================================================
Title                   : Green Inferno
Filename                : ginferno.wad
Release date            : March 29, 2017
Author                  : AconyX
Email Address           : [redacted]
Other Files By Author   : Base3.wad, plut1.wad, marbl1.wad and some other
                          wads not in the /idgames.

Description             : Big inspiration from E4M1 "Hell Beneath". This map
                          is symmetrical, linear and has copy/paste details,
                          but I guess it's playable at least.
                          
                          I was suppose to release this map into my Ultimate
                          Doom megawad, but I decided to release this
                          individually. Although I'm probably going to add
                          this to my megawad either way, but that megawad is
                          going to take me for about 10-20 years at least to
                          make it.

Additional Credits to   : MaxED - GZDoom Builder, CodeImp - Doom Builder 2,
                          Dennis "Exl" Meuwissen - WhackEd4, Simon Judd
                          (SlayeR) - SLADE, Chubzdoomer - Doom Builder
                          tutorials and 3Dfx for testing.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : Yes, included in wad file
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : E4M1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1 month
Editor(s) used          : Doom Builder 2, GZDoom Builder, SLADE, WhackEd4
Known Bugs              : I think it was called "Hall of Mirrors" bug that appears for a brief moment when you open
                          2 cage "doors". No game breaking bugs so far I hope.
May Not Run With        : Doom.exe, Chocolate Doom and other non limit
                          removing ports
Tested With             : PrBoom+ 2.5.1.4 and ZDoom 2.8.1.0


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

E4M1

E4M1

Deathmatch Spawns
5
Co-op Spawns
4