h2hmudfe.wad
This is an Offical wad for the H2HMud International Doomers Competition. : This is the Final Edition which combines H2HMud01, H2HMud02, H2HMud03, and H2HMudD...
Filenames
h2hmudfe.wad
Size
706.56 KB
MD5
e4332557dfdfee44dbb4e2d05d31e99f
SHA-1
2554adae0cc490334d8e3f4f7a8d619dc9c5837b
SHA-256
820fde2d712a95bbe51b267a169e99142d24e8f87c097b89a0542a8ab42ab612
WAD Type
PWAD
IWAD
Doom II
Engines
Unknown
Lumps
64
Maps
MAP01, MAP02, MAP03, MAP04
Download
Read Me
================================================================ The *FINAL EDITION* of the official pwad for H2HMUD INTERNATIONAL DOOMERS COMPETITION ================================================================ * The Final Edition of the H2HMud wads * ================================================================ Are you one of the BEST DOOMERS ON EARTH? To prove it to the world, you should have to ented the H2HMud International Doomers Competition The competition ended on July 31, 1995. BUT soon, you will have a chance to see how you compare to the H2HMud IDC DoomGods when DoomGods.wad is released. *********************************************************************** Filename : H2HMudCE.wad (Competition Edition) Authors & E-mail add's : The H2HMud Wad Team: : Dave Swift, orginal author, "Mud", [email protected] : Jimmy Sieben, "Evil Genius", [email protected] : Greg Lewis, "Tree", [email protected] : Mark Gundy, "Mag", [email protected] : Jim Elson, "H2HMud", [email protected] : Description : This is an Offical wad for the : H2HMud International Doomers Competition. : : This is the Final Edition which combines : H2HMud01, H2HMud02, H2HMud03, and H2HMudDX wads. : The only difference between the Final Edition : and the Competitive Edition is aesthetic: texture : choices have been changed and a balance between : H2HMud and id textures has been striven for which : makes the game-play faster than that of the original : versions of the wads. : (If you have a slower computer, you should : play the Competitive Edition, H2HMudCE.wad, : since in it, except for Doors, all the H2HMud : textures have replaced by id textures resulting : in much, much faster game play. : Many Thanks To : The Sponsors of H2HMud IDC: Advanced Gravis, : BradyGames, Conquest Software, H2H BattleStation1, : IBM, Pacific Media WorX, Sams Publishing, Sirius : Software, Stonehenge BBS and TAC Systems and : Walnut Creek CDROM. : id Software for making DOOM. : Doomers around the world who have been this : competition worth all the toil and effort. ============================================================================= * Play Information * Game : Doom II Registered Episode and Level # : Map01 - Map04 Single Player : Yes Cooperative 2-4 Player : Yes! You'll Need Help! Deathmatch 2-4 Player : No Difficulty Settings : Yes, 1 - 3 - 4 New Sounds : No New Graphics : Yes Demos Replaced : Yes ==> Demo1: ArcadeMan, California, map01, skill 3 Demo2: Greg Lewis, Michigan, map04, skill 4 Demo3: Davorin Mestric, Croatia, map03, skill 1 (Note: demos are in version 1.9, if you have ver 1.8 or below of Doom II, you need to start a new game within 60 sec of starting Doom) * Construction * Base : New level All from scratch Build Time : No way to tell: LOTS and LOTS. Editor(s) used : DoomEd "The Real Thing" by Geoff Allen : DMGRAPH By Bill Neisus - Wow! : DeuTex : Doom Construction Kit : DETH : NewWadTools Known Bugs : The main bug in the maps is that their : "reject maps" are not perfect. :( * Copyright / Permissions * Authors may NOT use any of these levels as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact and 1st contact us. ***************** Where to get H2HMUD WADS ****************************** H2H DOOM BBS (619) 426-0073 Home of BATTLESTATION 1 - Multiplayer Gaming ** The Best Place On Earth To Die ** ARE YOU WORTHY? ** 14 lines 28.8 USR ** Co-Op - Deathmatch - Files ** STONEHENGE BBS (203) 487-6134 & 487-6135 - Home Of The MUD Levels! DOOM - DOOM II - HERETIC - ROTT DESCENT - QUAKE - DARK FORCES 24 Hours - 14400 MORE SOURCES : ftp.cdrom.com and its mirrors : H2HMud Web page: http://www.conline.com/~jelson/ : America Online : Compuserve *************************************************************************
================================================================ The *FINAL EDITION* of the official pwad for H2HMUD INTERNATIONAL DOOMERS COMPETITION ================================================================ * The Final Edition of the H2HMud wads * ================================================================ Are you one of the BEST DOOMERS ON EARTH? To prove it to the world, you should have to ented the H2HMud International Doomers Competition The competition ended on July 31, 1995. BUT soon, you will have a chance to see how you compare to the H2HMud IDC DoomGods when DoomGods.wad is released. *********************************************************************** Filename : H2HMudCE.wad (Competition Edition) Authors & E-mail add's : The H2HMud Wad Team: : Dave Swift, orginal author, "Mud", [email protected] : Jimmy Sieben, "Evil Genius", [email protected] : Greg Lewis, "Tree", [email protected] : Mark Gundy, "Mag", [email protected] : Jim Elson, "H2HMud", [email protected] : Description : This is an Offical wad for the : H2HMud International Doomers Competition. : : This is the Final Edition which combines : H2HMud01, H2HMud02, H2HMud03, and H2HMudDX wads. : The only difference between the Final Edition : and the Competitive Edition is aesthetic: texture : choices have been changed and a balance between : H2HMud and id textures has been striven for which : makes the game-play faster than that of the original : versions of the wads. : (If you have a slower computer, you should : play the Competitive Edition, H2HMudCE.wad, : since in it, except for Doors, all the H2HMud : textures have replaced by id textures resulting : in much, much faster game play. : Many Thanks To : The Sponsors of H2HMud IDC: Advanced Gravis, : BradyGames, Conquest Software, H2H BattleStation1, : IBM, Pacific Media WorX, Sams Publishing, Sirius : Software, Stonehenge BBS and TAC Systems and : Walnut Creek CDROM. : id Software for making DOOM. : Doomers around the world who have been this : competition worth all the toil and effort. ============================================================================= * Play Information * Game : Doom II Registered Episode and Level # : Map01 - Map04 Single Player : Yes Cooperative 2-4 Player : Yes! You'll Need Help! Deathmatch 2-4 Player : No Difficulty Settings : Yes, 1 - 3 - 4 New Sounds : No New Graphics : Yes Demos Replaced : Yes ==> Demo1: ArcadeMan, California, map01, skill 3 Demo2: Greg Lewis, Michigan, map04, skill 4 Demo3: Davorin Mestric, Croatia, map03, skill 1 (Note: demos are in version 1.9, if you have ver 1.8 or below of Doom II, you need to start a new game within 60 sec of starting Doom) * Construction * Base : New level All from scratch Build Time : No way to tell: LOTS and LOTS. Editor(s) used : DoomEd "The Real Thing" by Geoff Allen : DMGRAPH By Bill Neisus - Wow! : DeuTex : Doom Construction Kit : DETH : NewWadTools Known Bugs : The main bug in the maps is that their : "reject maps" are not perfect. :( * Copyright / Permissions * Authors may NOT use any of these levels as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact and 1st contact us. ***************** Where to get H2HMUD WADS ****************************** H2H DOOM BBS (619) 426-0073 Home of BATTLESTATION 1 - Multiplayer Gaming ** The Best Place On Earth To Die ** ARE YOU WORTHY? ** 14 lines 28.8 USR ** Co-Op - Deathmatch - Files ** STONEHENGE BBS (203) 487-6134 & 487-6135 - Home Of The MUD Levels! DOOM - DOOM II - HERETIC - ROTT DESCENT - QUAKE - DARK FORCES 24 Hours - 14400 MORE SOURCES : ftp.cdrom.com and its mirrors : H2HMud Web page: http://www.conline.com/~jelson/ : America Online : Compuserve *************************************************************************
Maps
Endoom
╔══════════════════════════════════════════════════════════════════╗ ║ DOOM II(tm) WAS CREATED BY id SOFTWARE: ║ ║ Programming: John Carmack, John Romero and Dave Taylor ║ ║ Art: Adrian Carmack, Kevin Cloud Design: Sandy Petersen ║ ║ Tech Support: Shawn Green and American McGee BIZ: Jay Wilbur ║ ╟──────────────────────────────────────────────────────────────────╢ ║ You have been playing the Final Edition of the pwads for the ║ ║ ║ ║ H2HMud International Doomers Competition ║ ║ ║ ║ which ended on July 31, 1995 and was sponsored by ║ ║ ║ ║ Advanced Gravis BradyGames Conquest Software ║ ║ H2H Gaming Systems IBM Pacific Media WorX ║ ║ Sams Publishing TAC Systems Walnut Creek CDROM ║ ║ ║ ║ ║ ║ Visit the H2HMud Web page: http://www.conline.com/~jelson/ ║ ║ to find out about future competeitions or send e-mail to ║ ║ Mark Gundy - [email protected] or Jim Elson - [email protected] ║ ╟──────────────────────────────────────────────────────────────────╢ ║ This competition was not sponsored or supported by id Software ║ ╚══════════════════════════════════════════════════════════════════╝