A day of Revnants and Archviles

A day of Revnants and Archviles

After the incidents on Phobos and Demos, UAC

Filenames
ad-of-rv.wad
Size
309.08 KB
MD5
14a9beda6391936030bc773016b040d4
SHA-1
22fb703f9e3df4eb70f0ba28d18aadb4f3a46b5d
SHA-256
6b495b7d291b269cdb1f3539e17121020e75ad03c9ccc8f0c444b9b92dd0462c
WAD Type
PWAD
IWAD
Doom II
Engines
Legacy
Lumps
11
Maps
MAP01

Read Me

================================================================
Title                   : A day of Revnants and Archviles
Game                    : Doom 2
Filename                : ad-of-rv.wad
Author                  : Cecelia [email protected]

Description             : After the incidents on Phobos and Demos, UAC
had lost a lot of money. You have been relocated to one of their old
decaying office buildings near one of their bases, scince they lost that real
nice modern high tech one that you have been working at. The building you are at
now feels more like a crap stash than a work place, but you mumble and do
your crummy office work anyways. You are sitting at your computer when you start
having problems with the newtwork. Thinking it is one of the many rundown systems
in the building going bonkers again, you go and investigate.


 Note: This wad uses a pretty good number of legacy 3d floors, so use
 Legacy :) Also, the elevators will NOT work in Edge. While that
 port can still render Lecacy 3d floors, it can't move them. Theoreticaly,
 you *might* be able to complete the level without use of the elevators, but
 it is hightly unrecommended. :)

  Tips:

   Most elevators are safe, but there is one believed to be a horrific
  deathtrap. If an elevator is in a rather strange place, you might want
  to avoid it....

   You got that BFG after fighting those damn revnants with nothing but that stupid
  pistol! Whoo Hoo! Woahhhh...slow down there. Plasma cells are pretty hard to come
  by in this place.

   Monsters don't really like lava, but they do work up the courage........

    Some vandals have stolen some of the arrows marking switches to the elevators!
  Don't worry, the unmarked switches, wherever they may be are still in their
  usual spot.

   Why does one of the elevators have *two* access hallways at the bottom of
  it's shaft?

    Some times, it's just better to run like hell then to engage the enemy....

    Watch out for traps :)

 Additional Credits to   : ID, the guys who wrote Boom and Legacy, and
the author(s) of Doom Builder.

================================================================

* Play Information *

Episode and Level #     : Map01
Single Player           : Yes
Cooperative 2-4 Player  : Not tested
Deathmatch 2-4 Player   : Not tested
Difficulty Settings     : Easy-Medium-hard
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Doom builder.
Known Bugs              : Some minor slime trails and mis-aligned textures
here and there. No major ones as far as I can tell.


* Copyright / Permissions *

Authors may use this level as a base to build additional
levels, provided some credit is given to me.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact, and no modifications are made to this archive.


* Where to get this WAD *


 http://www.gamers.org/pub/idgames.......

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1