===========================================================================
Advanced engine needed : Limit-removing port
Primary purpose : Single+Coop play
===========================================================================
Title : TechBase 1
Filename : techbas1.wad
Release date : 10.10.2007
Author : Przemys³aw "Belial" Woda
Email Address : [email protected]
Other Files By Author : none yet
Misc. Author Info :
Description : Yay first map :P
Edit 10.10.2007:
After over a year, I've decided I might as well release this,
since it's unlikely I'll ever make another map. The area outside
the window that was supposed to be the starting area for the next
map will stay the pointless detail that it is now :P
Main reason why I made this was to see how long it would take
me to learn DB. I also wanted to try making a decently challenging
map with DOOM's limited set of monsters.
/edit
Additional Credits to : iD for DOOM, CodeImp for DB, Csabo for XWE, Marc Rousseau for ZenNode
AgentSpork for the following line:
<AgentSpork> You're not supposed to start making good
maps until after about 20 tries :(
#DMClub people for motivation, insight, testing
and other assorted stuff.
===========================================================================
* What is included *
New levels : 1
Sounds : No
Music : Yes, from Descent
Graphics : Not really, just some Doom2/AV anims and a 1 minute
MSPaint job for the power lines
Dehacked/BEX Patch : Yes, par time and automap string changed
Demos : No
Other : No
* Play Information *
Game : DOOM
Map # : E1M1
Single Player : Designed for
Cooperative 2-4 Player : 4 player starts, max 2 players recommended/tested
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 3 days
Editor(s) used : DB 1.66, XWE 1.15, ZenNode 1.2.1
Known Bugs : Occasional slimetrails, doors that refuse to play their sounds,
some unwanted shadows in jDoom,
May Not Run With : doom.exe
Tested With : PrBoom+ 2.2.6.27, ZDoom 2.0.98, GZDoom 1.0.04, jDoom 1.15.6,
GlBoom+ 2.2.6.27
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites: