Madlab

Madlab

A moderately-sized techbase heavily inspired by Ultimate Doom episode 2 (especially Deimos Lab). The difficulty is easy/medium, and is a 5-10 minute play. Th...

Filenames
madlab.wad
Size
255.59 KB
MD5
a0fca80a50d65b19d84615449c4d4cfc
SHA-1
21042325d5af9dc7fae389fc277ce8b8b7abe1c6
SHA-256
bd6c45d022c6431eee4d42e75c6006363d7c7e5cf0eba7d226516b43b7763be5
WAD Type
PWAD
IWAD
Doom
Engines
Doom, Doom II
Lumps
13
Maps
E2M1

Read Me

===========================================================================
Advanced engine needed  : None, works in Vanilla Doom and beyond
Primary purpose         : Single player
===========================================================================
Title                   : Madlab
Filename                : madlab.wad
Release date            : March 15, 2006
Author                  : Ryan Barreras (DomRem)
Email Address           : [email protected]
Other Files By Author   : None (First release)

Description             : A moderately-sized techbase heavily inspired by
                          Ultimate Doom episode 2 (especially Deimos Lab).
                          The difficulty is easy/medium, and is a 5-10
                          minute play. This is designed for single player,
                          but functions well in cooperative too.
                          
                          As this is my first release, the map is a bit
                          underdetailed, and was originally completed in
                          May 2005. I made a few changes to it before
                          uploading, but these were mostly cosmetic (light
                          values, textures) so as to keep the 'first map'
                          feel.

Additional Credits to   : Belial, Hobbs, and the rest of #DMClub for giving
                          me feedback on the level and being awesome in
                          general, Björn "Vader" Ostmann for a ZDoom
                          script that I unfortunately cut out at the end
                          to keep compatibility, and id Software for
                          Ultimate Doom (in particular, Sandy Petersen for
                          episode 2).
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : E2M1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2 months (I'm a slow mapper)
Editor(s) used          : Doom Builder, DeePsea, XWE
Known Bugs              : Textures may appear to be misaligned due to the
                          nodebuilder used (ZDBSP), although they will
                          display correctly in ZDoom-based ports.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

E2M1

E2M1

Deathmatch Spawns
5
Co-op Spawns
4