udtwid.wad
Filenames
udtwid.wad, UDTWiD.wad
Size
1.92 MB
MD5
c04696a6abda5ed345b040065e2934c6
SHA-1
20f06479c9aad7a883fd103b5736352ead6fa289
SHA-256
523108f0341da424fc390c2a43cb3a9d418f0137298e85b19d12272da4021ec7
WAD Type
PWAD
IWAD
Unknown
Engines
Doom
Lumps
120
Maps
E4M1, E4M2, E4M3, E4M4, E4M5, E4M6, E4M7, E4M8, E4M9
Download
Read Me
=========================================================================== Primary purpose : Single+Coop play Advanced engine needed : No =========================================================================== Title : Ultimate Doom The Way id Did Filename : UDTWiD.wad Release date : 02/16/2019 Author : Various Email Address : [redacted] Other Files By Author : DTWiD.wad, D2TWiD.wad, DTWiD-LE.wad Misc. Author Info : Scroll Down For Screenshots Description : The Ultimate instalment in the TWiD series of WADs, comprising nine levels that were designed by a hand-picked team to both look and play as though they came from the minds of Romero, McGee, Green, Anderson and Willits. * Liberties have been taken to ensure a mostly authentic experience that is a little more consistent in its difficulty than the original, but no less varied and surprising. Expect devilish designs and unforgiving traps. Expect Thy Flesh Consumed :) Additional Credits to : Project Manager - Alfonzo : Playtesters - Doomworld Ironman League : Artists - Fuzzball Kracov Xaser : Level Names - King James =========================================================================== * What's Included * New levels : 9 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos : No * Play Information * Game : DOOM Map # : E4M1 - E4M9 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 4.5 years Editor(s) used : GZ/Doom Builder/2, Slade, WhackEd Known Bugs : Lowered sound attenuation in E4M8 leads to clipping in Chocolate Doom and other ports that emulate this behavior. : GLBoom may suffer sky clipping issues in select areas. : Texture misalignment, inconsistent pegging, flashing light effects with no neighbouring control sector etc.. Left in as part of our Leave It In™ policy. Tested With : Chocolate Doom 2.0, PrBoom+ 2.5.1.4, GZDoom 3.5.1 =========================================================================== * Map List * E4M1: Into The Grave - Pavera (as John Romero) E4M2: Vile Affections - Rottking (as American McGee) E4M3: Earth, Blood and Fire - Purist (as American McGee) E4M4: Unclean Spirits - Marcaek (as Shawn Green) E4M5: Doctrines of Devils - Gifty (as Sandy Petersen) * E4M6: Molten Gods - Tarnsman (as John Romero) E4M7: Hand of the Heathen - Alfonzo (as John Anderson) E4M8: An End to Darkness - Xaser (as John Anderson) E4M9: Terror - Use3d (as Tim Willits) =========================================================================== * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors