CRESCENT.WAD
The idea for the layout is borrowed from STARWAR1.WAD by Matt Falk. In no way is this wad connected to any of the tremendous wads in the starwars series by M...
Filenames
crescen2.wad, crescent.wad, CRESCENT.WAD, crescent.zip
Size
298.71 KB
MD5
88c79764a030aa8b8fb19ff62bec9d9f
SHA-1
1d61a1822f29d236578cd4ef00a19aafc37a51d2
SHA-256
0b5e73890560943470541b5cdf3b049c607d019dc9cd5e43685730b28a8a6b29
WAD Type
IWAD
Engines
Doom
Lumps
23
Maps
E1M1
Download
Read Me
================================================================ Title : CRESCENT.WAD Author : Doug Ryerson E-mail Address : [email protected] Misc. Author Info : Not much to say here Description : The idea for the layout is borrowed from STARWAR1.WAD by Matt Falk. In no way is this wad connected to any of the tremendous wads in the starwars series by Matt Falk. If his next ones are as good as STARWAR1, then I will have to buy some more floppy disks to store them. : The name of the wad is obtained from the shape of the map. : The story: As humanity reaches out into the unexplored regions of space they may encounter some less- than-friendly races. One such incidence occurred a few years ago on Pluto. The base, a sector of the Specialized Planetary Defence (SPD) ring was overrun by some nasty semi-humanoids with a bad attitude. An unsuspecting marine on an inspection tour landed and was suprised to find the base crawling with "things" he had never seen before. He had had bad receptions before, but not like this one... Additional Credits to : Everyone responsible for the fine doom editors I used and Matt Falk. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : Yes New Music : Yes Demos Replaced : None * Construction * Base : New level from scratch Time Taken : Too much time Editor(s) used : Deu V5.2, DE260B4, WDMSTR05, MIDI2MUS Known Bugs : One wall will cause an error in the program if you push on it. It happened after I tried to delete a sector, the adjoining wall became sensitive. I presume this is a bug in the editors since the surviving sector looks normal as does the linedef. One door will not open from one side, despite every attempt to get it to. One small protruding wall is clear even though both editors report it solid. * Copyright / Permissions * Authors may use this level as a base to build additional levels). You MAY distribute this WAD in any electronic format provided you include this file, unmodified, with it. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu I enjoy feedback, please E-mail me with suggestions, comments, etc. I can be reached at the above address.
================================================================ Title : CRESCENT.WAD Author : Doug Ryerson E-mail Address : [email protected] Misc. Author Info : Not much to say here Description : The idea for the layout is borrowed from STARWAR1.WAD by Matt Falk. In no way is this wad connected to any of the tremendous wads in the starwars series by Matt Falk. If his next ones are as good as STARWAR1, then I will have to buy some more floppy disks to store them. : The name of the wad is obtained from the shape of the map. : The story: As humanity reaches out into the unexplored regions of space they may encounter some less- than-friendly races. One such incidence occurred a few years ago on Pluto. The base, a sector of the Specialized Planetary Defence (SPD) ring was overrun by some nasty semi-humanoids with a bad attitude. An unsuspecting marine on an inspection tour landed and was suprised to find the base crawling with "things" he had never seen before. He had had bad receptions before, but not like this one... Additional Credits to : Everyone responsible for the fine doom editors I used and Matt Falk. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : Yes New Music : Yes Demos Replaced : None * Construction * Base : New level from scratch Time Taken : Too much time Editor(s) used : Deu V5.2, DE260B4, WDMSTR05, MIDI2MUS Known Bugs : One wall will cause an error in the program if you push on it. It happened after I tried to delete a sector, the adjoining wall became sensitive. I presume this is a bug in the editors since the surviving sector looks normal as does the linedef. One door will not open from one side, despite every attempt to get it to. One small protruding wall is clear even though both editors report it solid. * Copyright / Permissions * Authors may use this level as a base to build additional levels). You MAY distribute this WAD in any electronic format provided you include this file, unmodified, with it. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu I enjoy feedback, please E-mail me with suggestions, comments, etc. I can be reached at the above address.