Hexen - Curse of the lost gods
Filenames
curse2.pk3
Size
4.59 MB
MD5
88838837fff2c7811dbdc3dccf9c231a
SHA-1
1c7415678394cbedd23956a6cd61fa894fd8b9f7
SHA-256
407afce7e8d4cbaf875ee7e7d80c7da6745d71ecfaf7331a5241b4d8efa5db9e
WAD Type
PK3
IWAD
Unknown
Engines
Unknown
Lumps
7
Maps
MAP01, MAP30, MAP02, MAP03, MAP32, MAP31, Curse2, curse2_1, curse2_2, curse2_3a, curse2_3b, curse2_3c
Download
Read Me
=========================================================================== Designed to work on : Zdoom Primary purpose : Single player/Cooperative =========================================================================== Title : Hexen - Curse of the lost gods FileName : curse2.wad curse2.txt Release date : 2017 - 06 -07 Author : Kristian 'Kristus' Käll Email Address : [redacted] Other Works by Author : Codename Hyena: Killer machine (From oldest to newest) Pennywise (DM map) 10 Sectors Megawad (Map17) Darkmatch 1 (DM map) Darkmatch 2 (DM map) Phobia Nimrod - Ixnay on the Hombre Aliens Vendetta (Part of Map31) Nimrod - Project Doom Phobia - The age Plutonia 2 (Part of Map12) Heretic - Curse of D'sparil + a bunch of Speedmaps... Description : An expansion episode for Hexen, taking place long after the events of the original. Additional Credits to : -Khorus, for playtesting and comments. -St. Alfonzo, for playtesting and comments. -Gez for helping with decorate. -Fighter widescreen punch sprites by MG_Man. -Cleric widescreen fire sprites by Neoworm. -All other widescreen weapon sprite mods by Doorhenge. -Entryway for making and helping with HexenP hacking. -Vermil for Doomsday code help. -John Romero for Heretic and Hexen. -ID and Raven of course for the games. =========================================================================== * What is included * New levels : 5 Sounds : Yes Music : No (Rearranged Hexen music for great effect and JUSTICE) Graphics : Yes Decorate : Yes (though unused) Demos : No * Play Information * Game : Hexen Map # : Map01-03 Single Player : Yes Cooperative 2-4 Player : Yes (Tested with up to 3 players, Survival mode included) Deathmatch 2-4 Player : No Difficulty Settings : Yes If you only want to enjoy the maps and play resonably carelessly through the episode. I suggest one of the easier skill levels. Skill 3 is made to be casual but still offer something of a challenge. Skill 4 has been tested to be aggressive and very challenging. (In other words. I died a lot while testing these maps in this skill level). Skill 5 even more aggressive and challenging. * Construction * Base : From scratch Build Time : On and off for about a year Editor(s) used : DB, DB2, XWE, ZENNODE, ACC. May Not Run With... : Anything not Zdoom compatible. Known Bugs : None that are I am aware of. * Copyright / Permissions * You may NOT use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: http://www.doomworld.com/idgames/