retres.wad
retres.wad (Final Doom: Plutonia) is a PWAD
Filenames
retres.wad, RETRES.WAD
Size
10.98 MB
MD5
a86b6f58b536e5c4763f07188f6430d7
SHA-1
1c110a2415dc217e3db472a8a726918676b7adca
SHA-256
5d302ae92d09a157d4488b43227819487c8ca46acbd50e779b215d0159b8b3af
WAD Type
PWAD
IWAD
Final Doom: Plutonia
Engines
Doom II
Lumps
1283
Download
Read Me
So what is "The Return"? It's several things, but it's mostly a set of resources from the folks who brought you Eternal DOOM and the BOOM engine. In addition there will be levels from a variety of people, and you can be one of those yourself. Read on. Note: No levels are included in this ZIP file. We have received many requests over the years to use material from the mega-release Eternal DOOM. You know what we mean - the cool railings, breakable glass, and awesome textures - everything from Medieval to High Tech. So here is our gift to you: We are releasing the entire Eternal DOOM Resource WAD as a publicly available resource. That's right! Now you can use the entire Eternal DOOM resource (plus all the new resources released for "The Return") to decorate your levels. Now for the REALLY cool part: We will be setting up a special directory on ftp.cdrom.com for levels made with The Return resources. Ours will be there, and if you make some too, just go to our web page to submit them. The details are there, and we'll put them in that special Return directory too. There will be an index to your levels on our web page, and you can use the handy standard text template file we provide. Just to to http://www.teamtnt.com for details (click on the link for The Return). We hope everyone will use the new Eternal DOOM resources to contribute a level of their own - whether it's SP, DM or COOP, BOOM, ZDOOM, or more. :) Go get it now at: http://www.teamtnt.com ========= FEATURES: ========= - Separate resource WAD now publicly available for use - New status-bar (the one from Eternal Doom). - Many other new and totally new graphics - A few select new sounds (those from Eternal Doom). - Made lovingly by an assortment of crazies dedicated to driving wad players mad (and pretty fair at it too <g>). The RETRES (RETurn RESources) package RETRES.ZIP ------------------------------------------------ The download package RETRES.ZIP contains contains everything you need except a working DOOM II installation. ZIP File contents: RETRES.WAD - The Return resource wad, contains the textures, flats, sprites, graphics and sounds. This is the part that you can use things from. RETRES.TXT - This file RESTEMPL.TXT - Template file to use when you upload your levels ============================ LIMITED DISTRIBUTION RIGHTS: ============================ Contact TeamTNT if you wish information on editing RETURN levels. - We ask you not to include RETRES.WAD with any levels you distribute. Please ask them to download RETRES.ZIP from either CompuServe, Action Forum or at ftp.cdrom.com, id Games. - Give Team Eternal and TeamTNT a mention in your text file. So what does this really mean? We are taking a very relaxed attitude on the resource WAD. You can extract the portions of the resource you wish to use as long as you give proper credit. But if you require the entire resource WAD for your level do not distribute the resource WAD on your own. Have them download the resource WAD from: http://www.teamtnt.com Thank you :) ----------------------------------------------------------------------------- File Name : RETRES.ZIP DOOM 2 Engine : Tested with BOOM ver 2.02 and PRBOOM ver 2.02 Play modes : "The Return" is a resource wad file with no levels. New Art : The Eternal Resources. Difficulty Settings : n/a Demos Replaced : n/a Where to get RETRES : FTP ftp.cdrom.com... Homepage http://www.teamtnt.com CompuServe (Action Games Forum). Support : If you have problems feel free to send mail thru the homepage above. Do NOT contact id Software about The Return. ======== THE TEAM ======== These are the people that you can thank for taking up all that space on your hard disk. In alphabetical order: Jim Flynn : ([email protected]) Ty Halderman : ([email protected]) Paul Schmitz : ([email protected]) Play Testers : Ky "Rez" Moffet Other TeamTNT members Thanks to : id Software Raven Software Olivier Montanuy (DEUTEX, DEUSF) To all the folks who made up Team Eternal, especially the artists: Sverre Andre Kvernmo (Main Graphic Artist) Alex Mayberry (Assistant Graphic Artist) Bob Evans (Graphics for EDIII) /// End of file, last updated 5:55 AM 9/26/99