Xexis

Xexis

Hell-themed floating fortress of pain, anguish, and other not-so-friendly things.

Filenames
xexis.wad
Size
2.25 MB
MD5
27cc91b0e14f02919a25d71d126ef59d
SHA-1
19895cc95dfe74ac20b8f3be12c6864cb48b7fef
SHA-256
a4979c8e69658cd1371ca094706aad76b1c6f7b1378ec740a6fd74fe44162227
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
52
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : At least ZDoom 2.0.96, though it may work with .63a
Primary purpose         : Single play
===========================================================================
Title                   : Xexis
Filename                : Xexis.wad
Release date            : 7/06/06
Author                  : Matt "Mista_T" Tropiano
Email Address           : [email protected]
Misc. Author Info       : Made "Dimensions Of Time" a long-ass time ago.
                          About 8 years or so.

Description             : Hell-themed floating fortress of pain, anguish,
                          and other not-so-friendly things.

Additional Credits to   : Id for Doom II.
                          Randy Heit for the best damn port of Doom ever.
                          Mike "Cyb" Watson, because seeing Void.wad was
                          the reason why I got back into editing Doom.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : One monster, the Blood Vile. He can cast powerful
                          spells, throw Blood Bolts, weave Demons out of
                          blood, and call upon a wave of blood to tear
                          through all that oppose him. He's mean.
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Coupla months, off and on.
Editor(s) used          : Doom Builder, XWE, NWT, Jasc PSP8, Adobe
                          Photoshop 7. Microsoft Notepad
Known Bugs              : Maybe some texture misalignments. Co-op, as of
                          right now, is untested.
May Not Run With...     : Other ports of Doom, obviously. May have trouble
                          with ZDoom GL if it doesn't have support for
                          Line_Horizon special.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

Web sites: None yet.
FTP sites: None yet.

Maps

MAP01

MAP01

Deathmatch Spawns
18
Co-op Spawns
8