Temple of Chaos

Temple of Chaos

The UAC has once again taken it upon themselves to experiment with teleportation. Believing that they have succeeded this time, they sent in an entire team o...

Filenames
tmoc.wad
Size
2.04 MB
MD5
93cdecf098a6958e55fe39bca094a03f
SHA-1
15abcfd27ca5db08d1bdf2f715a1ddda1d4e45b2
SHA-256
94889d00ab6b2452b63624c0d01d3aeede1ff94c9c1066e70902fa28481d01a6
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
9244
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : N/A
Advanced engine needed  : Skulltag
Primary purpose         : Single + coop play
===========================================================================
Title                   : Temple of Chaos
Filename                : tmoc.zip
Release date            : 07-11-11
Author                  : Mark "Thomson" Jones
Email Address           : [email protected]

Description             : The UAC has once again taken it upon themselves
                          to experiment with teleportation. Believing that
                          they have succeeded this time, they sent in an
                          entire team of researchers and marines. However,
                          instead of arriving at the destination platform,
                          they mysteriously vanished. It is up to you,
                          UAC's strongest marine, to find out what
                          happened.
                          
                          What unworldly horrors await you at your destination?

Additional Credits to   : id Software and the creators of the various Doom
                          ports.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Decorate
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : Survival
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Three months.
Editor(s) used          : Doombuilder 2 and XWE
Known Bugs              : None that I know of.
May Not Run With...     : Any port that isn't Skulltag (ZDoom will run it, but it uses textures from skulltag_data.pk3).


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
8