The Demon Castle

The Demon Castle

Player escapes from The Demon Castle

Filenames
castle.wad
Size
464.16 KB
MD5
da935e52fef6d697702e039ab2aa7b37
SHA-1
139974b0fb12b1d51afc5a90501575b88e404b0f
SHA-256
ec918602c3da3eb448ed9f3ed4602ce8731576992cf2d352c3de2e01c57a9e78
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : No, but there's 4 torches that are not seen.
But they cast lightning to environment in a port that supports dynamic lights

Primary purpose         : Single(+Coop play)
===========================================================================
Title                   : The Demon Castle
Filename                : CASTLE.WAD
Release date            : 
Author                  : Jimi
Email Address           : [email protected]
Other Files By Author   : some maps I've done...
Misc. Author Info       : also known as Jow

Description             : Player escapes from The Demon Castle

Additional Credits to   : The demons and imps who built this castle.
=========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Use this cheat: IDMUS18 or IDMUS27
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No, but a GWA file for gl ports is included.


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : (Designed for) / Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 24h
Editor(s) used          : Doom Builder
Known Bugs              : 141 on "Nightmare!" and "Ultra-Violence.", 105 on "Hurt me plenty.", 67 on "Hey, not too rough." and "I'm too young to die."
May Not Run With...     : DooM 1, Heretic and Hexen.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://zoowad.doomrepublic.com/files/castle.zip
FTP sites:

* Story *

The fighting was hard. 8 of us were captured during the fight, they probably wants to transform us to some distorded zombies.
Luckily they didn't find the pistol and 50 bullets that were hidden in my secret pocket. I must escape before I'm transformed into
a zombie. I'll get out of this place, back to the outpost where I was before the demons captured me. I must not fail. 

* Tips *

You shouldn't waste bullets to the first enemy, beat it with fists.
The Demon Castle is dark, so try to hear where the monsters are and shoot where the sound comes from.
Sometimes it's good to beat some imps or demons with fists. It's not really that difficult...
In the end, you better save those cells you got... until you open the red door.

Happy hunting.

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
11